UserAgent: Mozilla/4.5 [en]C-CCK-MCD {C-UDP;HullUniASC} (Win95; I)
IP: 81.240.255.226
URI: http://wesnoth.slack.it/?ScenarioWML
- - - - -
Index: ScenarioWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/ScenarioWML,v
retrieving revision 1.25
diff -u -r1.25 ScenarioWML
--- ScenarioWML 9 Jul 2005 22:51:16 -0000 1.25
+++ ScenarioWML 13 Jul 2005 08:50:18 -0000
@@ -1,18 +1,34 @@
+Though less painful than the first experience,it was nonetheless humiliating
to be so used Pharmacy Target
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+ Farmer Insurance Aggroup
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Group]]
+ Sagamore Hotel [[http://gerrytom.e2uhosting.com/sagamore-hotel.html Sagamore
Hotel]]
+ Acne Intersection [[http://gerrytom.fbhosting.com/acne-product.html Acne
Intersection]]
+ El Tovar Hotel [[http://gerrytom.e2uhosting.com/el-tovar-hotel.html El Tovar
Hotel]]
+ Calculator Refurbished
[[http://grihome.cyberfreehost.com/computer/refurbished.html Calculator
Refurbished]]
+ Portable Computer [[http://grihome.cyberfreehost.com/portable/computer.html
Portable Computer]]
+ Cock Clark [[http://kleblena.esmartdesign.com/dick/clark.html Dick Clark]]
+ Gameboard California Pharmacy
[[http://gerrytomhome.ds4a.com/board-california-pharmacy.html Board California
Pharmacy]]
+ Oral Herpes Flick [[http://gerrytom.wagoo2.com/oral-herpes-picture.html Oral
Herpes Picture]]
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Civic Honda Separate]]
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Topless]]
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Ambien]]
+ Auto Insurance Citation
[[http://kleblena.e2uhosting.com/car-insurance-quote.html Auto Insurance Quote]]
+ Ambien Side Affect [[http://gendolfhome.greatnow.com/ambien/side-affect.html
Ambien Face Touch]]
+ Humana Health Insurance
[[http://kleblena.e2uhosting.com/humana/health-insurance.html Humana Health
Insurance]]
+ Exploited Honda Engine [[http://kleblena.siteburg.com/used/honda-engine.html
Used Honda Engine]]
+ Pharmacy Valium [[http://gerrytomhome.ds4a.com/pharmacy/valium.html Pharmacy
Valium]]
+ Gas station and restaurant signs competed with the setting sun to illuminate
the night
||the toplevel tags [multiplayer]. [test], [tutorial], [scenario]||
-
The top level tags ||[multiplayer]||, ||[test]||, ||[tutorial]|| and
||[scenario]|| are all formatted the same way.
The difference between these tags is the way that the scenarios they describe
are accessed.
-
The keys //id// and //next_scenario// affect how scenarios can be accessed.
Whenever a scenario is won, the scenario with id=//next_scenario// of the same
tag type will be played.
Units from the first scenario will be available for recall in the second.
-
Some scenarios can be played without playing other scenarios first
(in this case there is nothing on the recall list).
These scenarios are called //initial scenario//s.
-
A list of initial scenarios, and how to access them:
-
* All ||[multiplayer]|| scenarios are initial scenarios listed in the
multiplayer scenario selector screen (accessed by
the "multiplayer" button).
* The ||[test]|| scenario with the attribute ||id=test|| is an initial
scenario.
@@ -23,14 +39,14 @@
change it to a [test] scenario, and change the ID to 'test'.
Then run Wesnoth in test mode.
This saves about a minute for each time you want to test changes to your
scenario.
-However it should not be used for balancing as there will be no recallable
units...
+However it should not be used for balancing as ther
+1000
+e will be no recallable units...
* The ||[tutorial]|| scenario with the attribute ||id=tutorial|| is an initial
scenario.
The tutorial is accessed by clicking on the "tutorial" button.
* Any ||[scenario]|| scenario with an id listed in the value of
//first_scenario// in a campaign tag (see CampaignWML)
is an initial scenario accessed by selecting that campaign after clicking on
the "campaign" button.
-
The following keys and tags are recognized in ||[scenario]|| tags:
-
* //id// A unique identifier for this scenario.
* //next_scenario// The id of the scenario to load when the current one is
won. This can be changed dynamically, to
build non-linear campaigns.
@@ -77,8 +93,6 @@
* "default" the default random map generator
* ||[generator]|| if this is present, the map and scenario will be generated
randomly.
See MapGeneratorWML
-
||See Also||
-
* EventWML
* ReferenceWML
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