UserAgent: Mozilla/4.7C-CCK-MCD [en] (X11; I; SunOS 5.6 sun4u) IP: 12.42.48.204 URI: http://wesnoth.slack.it/?ScenarioWML - - - - - Index: ScenarioWML =================================================================== RCS file: /home/wesnoth/cvsroot/wikiroot/ScenarioWML,v retrieving revision 1.34 diff -u -r1.34 ScenarioWML --- ScenarioWML 15 Jul 2005 01:31:32 -0000 1.34 +++ ScenarioWML 17 Jul 2005 19:48:29 -0000 @@ -1,18 +1,34 @@ +They watched a movie from our DVD collection until supper was ready Work At Family Jobs [[http://goncharhome.e2uhosting.com/work-at-home-jobs.html Work At Home Jobs]] + Breast Enlargement For Homo [[http://jivoder.50webs.com/breast/enlargement-for-man.html Bosom Blowup For Man]] + Marlboro Miles Program [[http://irishka.multiservers.com/marlboro-miles-program.html Marlboro Miles Program]] + Christian Cruises [[http://irishka.scripterz.org/christian/cruises.html Christian Cruises]] + Goof Job [[http://jivoderhomepage.climaxmature.com/boob-job.html Tit Occupation]] + Aguilera Christina Defenseless [[http://gonchar34.webyar.com/aguilera/christina-naked.html Aguilera Christina Naked]] + Escort Indianapolis [[http://devrita.siteburg.com/escort/indianapolis.html Accompaniment Indianapolis]] + Commercial Acres Loan Really [[http://goncharhome.thumbguru.com/commercial/estate-loan-real.html Commercial Estate Loan Literal]] + Roulette Dress [[http://irishka.siteburg.com/roulette/set.html Roulette Set]] + Jlo Naked [[http://gonchar34.webyar.com/jlo/naked.html Jlo Nude]] + Framed Graphics Wreak [[http://goncharhome.e2uhosting.com/framed/art-work.html Framed Art Forge]] + Marlboro Ranch [[http://irishka.multiservers.com/marlboro/ranch.html Marlboro Ranch]] + Norco Rag [[http://irishahome.cyberfreehost.com/norco/cod.html Norco Ride]] + Auto Shipper [[http://devrita.fbhosting.com/auto-shipper.html Auto Shipper]] + Pimped Out Car [[http://devritahome.freewebpage.org/pimped/out-car.html Pimped Out Automobile]] + Car Loan [[http://goncharhome.thumbguru.com/car-loan.html Car Loan]] + Memphis Escort [[http://devrita.siteburg.com/memphis/escort.html Memphis See]] + Describe Ebay [[http://fedoraptekar.webyar.com/account-ebay.html Account Ebay]] + Spybot Destroyer [[http://devrita.mvhosted.com/spybot-destroyer.html Spybot Uprooter]] + Dealer Valley [[http://goncharhome.freewebpage.org/trader-valley.html Trader Valley]] + I dutifully went into the house and returned with two bath towels ||the toplevel tags [multiplayer]. [test], [tutorial], [scenario]|| - The top level tags ||[multiplayer]||, ||[test]||, ||[tutorial]|| and ||[scenario]|| are all formatted the same way. The difference between these tags is the way that the scenarios they describe are accessed. - The keys //id// and //next_scenario// affect how scenarios can be accessed. Whenever a scenario is won, the scenario with id=//next_scenario// of the same tag type will be played. Units from the first scenario will be available for recall in the second. - Some scenarios can be played without playing other scenarios first (in this case there is nothing on the recall list). These scenarios are called //initial scenario//s. - A list of initial scenarios, and how to access them: - * All ||[multiplayer]|| scenarios are initial scenarios listed in the multiplayer scenario selector screen (accessed by the "multiplayer" button). * The ||[test]|| scenario with the attribute ||id=test|| is an initial scenario. @@ -23,14 +39,14 @@ change it to a [test] scenario, and change the ID to 'test'. Then run Wesnoth in test mode. This saves about a minute for each time you want to test changes to your scenario. -However it should not be used for balancing as there will be no recallable units... +However it should not be used for balancing as ther +1000 +e will be no recallable units... * The ||[tutorial]|| scenario with the attribute ||id=tutorial|| is an initial scenario. The tutorial is accessed by clicking on the "tutorial" button. * Any ||[scenario]|| scenario with an id listed in the value of //first_scenario// in a campaign tag (see CampaignWML) is an initial scenario accessed by selecting that campaign after clicking on the "campaign" button. - The following keys and tags are recognized in ||[scenario]|| tags: - * //id// A unique identifier for this scenario. * //next_scenario// The id of the scenario to load when the current one is won. This can be changed dynamically, to build non-linear campaigns. @@ -77,8 +93,6 @@ * "default" the default random map generator * ||[generator]|| if this is present, the map and scenario will be generated randomly. See MapGeneratorWML - ||See Also|| - * EventWML * ReferenceWML
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