As for quarries - I will fix this
As for woodcutters - this is similar to quarries, but generally it is logical
to built lumberjack(a) even if without trees nearby (and if no spots with trees
are available) before you run out of logs and will not be able to build
lumberjacks at all...
As for last paragraph, do you ask whether it is possible via LUA interface get
info if basic economy was achieved? I dont think so...
Also, do you complain that a traininsite is built before basic economy is
achieved, even though it is not a part of basic economy?
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