Andre, good points, thanks. I think that this ties in with my comments
regarding having a common situational awareness. I don't think that I have
good situational awareness regarding the state of the backlog, the
composition of the backlog, etc. I'm confident that there is a backlog and
that there are tasks in that backlog which I would like to see solved, but
it's difficult to get a sense of the big picture.

Pine
( https://meta.wikimedia.org/wiki/User:Pine )


On Tue, Mar 12, 2019 at 9:13 PM Andre Klapper <[email protected]>
wrote:

> On Tue, 2019-03-12 at 20:34 +0000, Pine W wrote:
> >
> > 1. My impression is that there's agreement that there is a huge backlog.
>
> Phabricator is public. Anyone can propose and report anything. Hence
> the number of ideas, bugs, feature requests is usually higher than the
> number of available developers (paid or not) needed to work on them.
> Hence the number of tasks which will remain unresolved grows.
> Because in theory someone could always show up and provide a patch.
>
> If you know a larger free and open source software project where the
> number of resolved (not: declined) tickets per month/year/etc is higher
> than the number of open(ed) tickets, I'd be curious to know.
>
> > 2. I think that there's consensus that the backlog is a problem.
>
> No, why?
>
> There are likely quite some ideas that don't make much sense to
> prioritize and fix (out of project scope, time consuming because of
> required huge architecture changes, increased test complexity and
> maintenance costs after adding yet another preference, etc etc).
>
> And many ideas and bugs that will not get fixed (limited number of
> available developers, different individual and group priorities) until
> you (or someone else) writes code if you're really interested in seeing
> that fixed. (If that idea is considered 'in scope' - see above.)
>
> And disappointment *if* someone makes a decision to decline a request.
> And followup discussion to challenge someone's decision which takes
> time that could have been spent to work on tasks that someone considers
> more important.
> In practice, people and time are limited resources.
>
> andre
> --
> Andre Klapper | Bugwrangler / Developer Advocate
> https://blogs.gnome.org/aklapper/
>
>
>
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