Tho

-----Original Message-----
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Thursday, March 06, 2014 8:20 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] New games for windows not being produced any more?

Hi Dark,

Yeah, I personally don't get what is wrong with Sapi either. It is a quick
and easy API, works fairly well for what it does, and there are plenty of
voices available for it. However, as a guess I suppose the voices are
precisely the issue people have with it.

A lot of Jaws users, for example, are use to Eloquence. Since Eloquence is
not a Sapi voice they can't just use that with a game without the developer
going through the Jaws API to use the screen reader directly rather than
accessing Eloquence via Sapi. For that reason I guess some people want Jaws
support so they could use Eloquence and the various Vocalizer voices which
aren't available via Sapi.

Of course, there is probably a cost issue here as well. Anyone who has a
fairly up to date version of Jaws has a number of TTS engines and voices
from Eloquence and several Vocalizer voices. They probably don't want to
turn around and buy more voices from Cereproc, Cepstral, Nextup, etc given
the fact that Jaws already offers them a lot of free voices.

In short, as a guess I think the reason many users want screen reader
support is because of the voices etc their screen reader provides aren't
available for Sapi or are available at extra cost. Some of us who don't use
Jaws, such as myself, aren't missing anything by using Sapi because we do
not have various free TTS voices to miss. I use NVDA and own a handful of
Sapi voices so using Sapi rather than my screen reader makes sense in my own
case.

Cheers!


On 3/6/14, dark <d...@xgam.org> wrote:
> Personally I agree with Josh, I don't see what is wrong with sapi.  
> Sinse dolphin have (up to last year), been so precious about the api 
> for supernova, very few games have run with it, but that's not stopped 
> me playing Vipmud, alteraeon with Mush Z, Lone wolf etc.
>
>
> The exception of course is making textual games such as interactive 
> fiction
>
> accessible, as happened with the choice of cave game I mentioned, 
> however these days all the screen readers have working virtual cursers 
> so just writing the text to the screen without clutter is fine.
>
> Beware the grue!
>
> Dark.
>

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