Have you checked to make sure this isn't IO related ?

On 28 January 2012 16:27, E. Olsen <ceo.eol...@gmail.com> wrote:
> Honestly, as a rule never run more than one server instance per physical
> core. If you have the capacity on your box, I would set the affinity for
> each instance to its own core and see if that solves the problem.
>
>
> On Sat, Jan 28, 2012 at 9:33 AM, Aerolite Gaming
> <ad...@aerolitegaming.co.uk> wrote:
>>
>> I can have 2 servers running happily on one of my cores but as soon as a
>> map change occurs the server goes to 100% which lags the other one out and
>> causes a lag spike for a few seconds. Does anyone know how to stop this
>> happening or possibly limit the cpu usage on a map change.
>>
>> Thanks.
>>
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>
>
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-- 
Eoin
ClanSlots - Low Pings, UK Gaming Servers
www.ClanSlots.com

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