Pretty much what Tony said expect it doesn't seem to be true that it displays
the last value under 1000 fps, as it often gets stuck at values the servers 
never
reported. We suspect that there is also an int overflow in play here which makes
the output totally meaningless.

Alternatively it could well be the server is reporting some other measurement of
fps which isn't consistent with the actual achieved fps due to a measurement 
error
introduced by the high fps.

   Regards
   Steve

----- Original Message ----- From: "Tony Paloma" <drunkenf...@hotmail.com>


The net graph won't display server fps values 1000 or higher and will
instead display the last received value that was under 1000 fps. Instead you
can monitor the value right of "var:" to ensure server fps variance remains
low.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com

In that page the negraph are never showing values over 990fps... even when
set to 10k...

How are those test done?

20k fps can be done and should appear on the netgraph too.... not only in
rcon stats... right?


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