This should have been included in the release notes: * Added more verbose console output to help debug registration problems.
Also, we typically don't put backend fixes in the release notes, but I did find a bug in the backend that would cause a server logging into registered account to fail. I think it's probably been in for a long time, only nobody has paid very close attention to the registration status of their server before. - Fletch ________________________________________ From: hlds-boun...@list.valvesoftware.com [hlds-boun...@list.valvesoftware.com] on behalf of Jon Lippincott [j...@valvesoftware.com] Sent: Friday, October 28, 2011 5:27 PM To: Half-Life dedicated Linux server mailing list; Half-Life dedicated Win32 server mailing list; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released An optional update for Team Fortress 2 is now available. The specific changes include: - Fixed the randommap command not working when used on the command line - Fixed a client crash that could occur while loading the map if MONOCULUS! is killed or stunned -Jon _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux