You select which account to get a new identity (password) for.  The command has 
the basic context sensitive help to explain it.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose
Sent: Wednesday, November 02, 2011 3:54 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released

Will that reset all identities, or can we choose which one to reset?

On 11/2/2011 6:52 PM, Fletcher Dunn wrote:
> Oops, that should read
>
> - Output of status command *NOW* includes registration status, including any 
> error message causing failure
>
> I believe that it should now be abundantly clear when you are successfully 
> registered, and when that state changes.  if you see any brokenness in the 
> registration system, please let me know.  This event is the first of 
> hopefully more privileges associated with server registration.  We want it to 
> work reliably and we apologize for some flakiness this past week.
>
> Also, if you suspect funky characters in your identity are causing 
> complications, use the cl_gameserver_reset_identity command on the client to 
> get a new one.  We've changed the identity generation to use a really 
> restricted character set.
>
> A few servers will probably notice that they have been banned.
>
> Your humble servant,
> Fletch
>
>
> From: hlds-boun...@list.valvesoftware.com 
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma
> Sent: Wednesday, November 02, 2011 3:35 PM
> To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; 
> hlds_annou...@list.valvesoftware.com
> Subject: [hlds] Team Fortress 2 Update Released
>
>
> Required updates for Team Fortress 2 are now available.  The specific changes 
> include:
>
>
>
> Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
>
> - Output of status command now includes public IP
>
> - Fixed playback for pre-Halloween demo recordings
>
>
>
> Team Fortress 2
>
> - Output of status command not includes registration status, including any 
> error message causing failure
>
> - Update the '_registered' server tag based on whether registration is 
> successful, not whether the registration convars are set
>
> - All registration related messages now go to the server log in addition to 
> the console
>
> - Fix response from cl_gameserver_reset_identity command to properly format 
> convar config lines
>
> - Added a taunt for the Tin Soldier set
>
> - Fixed the Soldier's melee dare response rule
>
> - MONOCULUS! HAS GROWN ANGRY
>
> - Updated the localization files
>
> Thanks,
> Tony
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