Is there any hope that in the future a non-premium account will be able to
register a game server?

Thanks!

On Wed, Nov 2, 2011 at 6:56 PM, Fletcher Dunn
<fletch...@valvesoftware.com>wrote:

> You select which account to get a new identity (password) for.  The
> command has the basic context sensitive help to explain it.
>
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose
> Sent: Wednesday, November 02, 2011 3:54 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Team Fortress 2 Update Released
>
> Will that reset all identities, or can we choose which one to reset?
>
> On 11/2/2011 6:52 PM, Fletcher Dunn wrote:
> > Oops, that should read
> >
> > - Output of status command *NOW* includes registration status, including
> any error message causing failure
> >
> > I believe that it should now be abundantly clear when you are
> successfully registered, and when that state changes.  if you see any
> brokenness in the registration system, please let me know.  This event is
> the first of hopefully more privileges associated with server registration.
>  We want it to work reliably and we apologize for some flakiness this past
> week.
> >
> > Also, if you suspect funky characters in your identity are causing
> complications, use the cl_gameserver_reset_identity command on the client
> to get a new one.  We've changed the identity generation to use a really
> restricted character set.
> >
> > A few servers will probably notice that they have been banned.
> >
> > Your humble servant,
> > Fletch
> >
> >
> > From: hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma
> > Sent: Wednesday, November 02, 2011 3:35 PM
> > To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com;
> hlds_annou...@list.valvesoftware.com
> > Subject: [hlds] Team Fortress 2 Update Released
> >
> >
> > Required updates for Team Fortress 2 are now available.  The specific
> changes include:
> >
> >
> >
> > Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
> >
> > - Output of status command now includes public IP
> >
> > - Fixed playback for pre-Halloween demo recordings
> >
> >
> >
> > Team Fortress 2
> >
> > - Output of status command not includes registration status, including
> any error message causing failure
> >
> > - Update the '_registered' server tag based on whether registration is
> successful, not whether the registration convars are set
> >
> > - All registration related messages now go to the server log in addition
> to the console
> >
> > - Fix response from cl_gameserver_reset_identity command to properly
> format convar config lines
> >
> > - Added a taunt for the Tin Soldier set
> >
> > - Fixed the Soldier's melee dare response rule
> >
> > - MONOCULUS! HAS GROWN ANGRY
> >
> > - Updated the localization files
> >
> > Thanks,
> > Tony
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>
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