I log a bunch of stats about all players who connect to my community. I
queried my database.

This is the plugin to log stats:
https://forums.alliedmods.net/showthread.php?t=230832


Dr. McKay
www.doctormckay.com


On Fri, Jan 24, 2014 at 6:26 PM, Nerdboy <nerdb...@gmail.com> wrote:

> Can you cite your source?
>
> On 1/24/14, Doctor McKay <mc...@doctormckay.com> wrote:
> > In my experience, 19% of people who join via Quickplay come back. That's
> > not an insignificant number.
> >
> >
> > Dr. McKay
> > www.doctormckay.com
> >
> >
> > On Fri, Jan 24, 2014 at 5:57 PM, Gordon Reynolds <
> > thisisgordonsem...@gmail.com> wrote:
> >
> >> If your players were only in your servers because of quickplay, they
> >> probably do not care one iota about your Server (the entity that is the
> >> collection of your hardware, admins, regulars, plugins, etc), you were
> >> just
> >> some hallway that connected them from "not playing TF2" to "playing
> TF2".
> >>
> >> When their match is done and over, they hit disconnect, never add you to
> >> favorites, and may never show back up again. You could see this as
> "Valve
> >> stealing your quickplay traffic" or you could see this as "Valve
> rounding
> >> up the people who mash PLAYNOW and have no interest in dedicated
> servers,
> >> or server communities".
> >>
> >> It's a changing demographic - people just want to play videogames, not
> >> really sign up for a whole 'favorite server loyalty program'.
> >>
> >> And who cares if our servers "die out"? What are we out? Ego?
> >>
> >>
> >> On Fri, Jan 24, 2014 at 2:51 PM, Doctor McKay <mc...@doctormckay.com>
> >> wrote:
> >>
> >> > For lack of a better word, this is the last stand of community
> servers.
> >> >
> >> > The smaller communities that depend on Quickplay to gain popularity
> >> > will
> >> > die out. We'll be left with nothing but the
> >> > already-large-and-established
> >> > server chains, like Lotus, Skial, Saigns, and NighTeam.
> >> >
> >> >
> >> > Dr. McKay
> >> > www.doctormckay.com
> >> >
> >> >
> >> > On Fri, Jan 24, 2014 at 5:45 PM, Gordon Reynolds <
> >> > thisisgordonsem...@gmail.com> wrote:
> >> >
> >> > > I'm not sure this is that big of a deal.
> >> > >
> >> > > I've yet to see a single sane suggestion on how they police bad
> >> > > servers
> >> > > other than "have people report them", which sounds like a bad idea
> >> > > for
> >> > many
> >> > > hopefully obvious reasons.
> >> > >
> >> > > These are just video game servers; you aren't making money off them,
> >> > > if
> >> > > they sit empty you aren't losing money off them either [more than
> the
> >> > cost
> >> > > of running the server, which you're already doing]. And if you are
> >> > (making
> >> > > or losing money), then I would say Valve wants to put those kind of
> >> > servers
> >> > > out, as they generally fart up the experience with donation
> requests,
> >> or
> >> > > donor perks, annoying MOTDs, sound packs, or whatever else you crazy
> >> > > SourceMod kiddies do nowadays.
> >> > >
> >> > > People here are acting as if this some last stand situation.
> >> > >
> >> > >
> >> > > On Fri, Jan 24, 2014 at 2:02 PM, Game-Over
> >> > > <gameover.serv...@gmail.com
> >> > > >wrote:
> >> > >
> >> > > >
> >> > > > We've spoken before via Email and as an honest server operator I
> >> > > > have
> >> > > > followed your directions via email to the letter.
> >> > > >
> >> > > > So, Fletcher, please justify this ludicrous move you have now made
> >> > > > to
> >> > > > Quickplay, after all of the support that we (us) genuine server
> >> owners
> >> > > have
> >> > > > given you in the past years.
> >> > > >
> >> > > > You chose this route rather than actually dealing with corrupt
> >> > > > server
> >> > > > owners themselves, which we (on this mailing list) have asked you
> >> > > > to
> >> do
> >> > > on
> >> > > > multiple occasions.
> >> > > >
> >> > > > Looking forward to your reply sir.
> >> > > > _______________________________________________
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> >> > > > please visit:
> >> > > >
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> >> > > >
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> >> > > please visit:
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> >> > >
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> >> > please visit:
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> >> >
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> >> please visit:
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> >>
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