That is easy for you to say but absolutely unhelpful to server owners who
started with vanilla settings. They can change to non quickplay settings to
appeal to browser only players, but then they will alienate their current
players, losing all their seeders, AND they have to compete with your
established server to fight over the few server browsers looking for a new
server.

We also have servers that were never on quickplay and they are seeing a
small but accelerating decrease of players. Why is this also harming
non-quickplay servers? Because new players are now being conditioned to
play on official Valve servers and they are never made aware that there are
non-quickplay type servers they would enjoy.

This will eventually affect your non-quickplay server even if you don't
notice it yet. You will not see this reflected on your gametracker rank
because it affects all community servers.

Bribe players with secret saxtoners to stay on your server as if we weren't
spending enough money on servers? Using your steam group? Do you know there
is a very small and invisible limit on the people you can invite now and
another limit that makes all non-friend invites silently fail?  Isn't there
something wrong with the system when these gimmicks are the only way to get
players instead of letting community servers compete equally with official
servers?

I am sorry but your suggestions don't help at all. Disabling community
quickplay must be reversed or a compromise must be made if Valve really
cares about the long term player experience instead of a sloppy fix for
players too lazy to use the browser and likely to not have paid Valve a
single dime.


On Wed, Feb 5, 2014 at 11:40 AM, Martin V <velt...@gmail.com> wrote:

> "And my servers are in the top 50 on Gametracker."
> My server is in top20-15 and I don't see any player drops/decreasing.
> Probably because my server is 'banned' (or has really LOW priority
> in quickplay) from quickplay system for my tags:
> increased_maxplayers,nocrits,nodmgspread,respawntimes
>
> Maybe you should try not to depend on quickplay so much? Try expending your
> community and put some life into servers. Make some events. Prizes for
> players etc.
> Try using your steam group to fill the server with loyal players. Throw
> some secret saxtoners like we do :)
> USE YOUR IMAGINATION AND ANYTHING IS POSSIBLE! :D
>
> Try using this plugin:
> https://forums.alliedmods.net/showthread.php?p=2060588 <-- it show you
> where your traffic is comming from (what connection method).
>
>
> 2014-02-05 Chris Oryschak <ch...@oryschak.com>:
>
> > ics,
> >
> > You're not the only one; i'm seeing the exact same trend on my servers.
> >  Traffic is 50-58% decreased and I heavily rely on my community of 5 yrs
> to
> > get the servers going come mid/late afternoon when they get home from
> > school & work.
> >
> > If it wasn't for having my community built up for so long my servers
> would
> > be on the brink of death, give it a few months and without being able to
> > attract more players to replenish the community base i can see my servers
> > dwindling down to nothing.
> >
> > And my servers are in the top 50 on Gametracker.
> >
> > Fletcher - Can you chime in on this, it would be really nice to get a
> Valve
> > response on the mailing list instead of having to rely on 3rd party
> sources
> > of email exchanges.  I know why Valve has done what they have done but it
> > would be really nice to get some feedback and/or maybe collectively come
> up
> > with some solutions that favor both the community servers and valves
> strict
> > 'vanilla' experience.
> >
> > We (community operators) would just like to regain some comfort knowing
> > this isn't the death of us.
> >
> >
> >
> >
> > On Wed, Feb 5, 2014 at 12:53 PM, ics <i...@ics-base.net> wrote:
> >
> > > Some time has now passed since Valve defaulted quickplay to Valve
> servers
> > > only on TF2 and we are taking the hit. Roughly half of our servers it
> now
> > > empty. Changes daily which servers have players and which have not so
> > it's
> > > not really a lack of people not knowing them are there but lack of
> > players
> > > one and nobody enters. They switch to fuller servers and since there
> > isn't
> > > much new players entering automatically and regulars are hesitant to
> > enter
> > > empty ones, this is where we are.
> > >
> > > So after running servers for TF2 since the game came out, this is what
> i
> > > get, go away message? You don't want me to run servers anylonger? I
> don't
> > > run crap on servers or advertisements or any mods, except for
> > > administration between servers. Thanks a lot, Valve.
> > >
> > > -ics
> > >
> > > _______________________________________________
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> >
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