Hi Stephan,

Thanks for the input.
I'll check your scripts this evening.

Cheers
Sebastian
HI,

osg should work with SDK 7.0 (it does work on my end)

Make sure IPHONE_SDKVER is set to the right sdk-version. „7.0"

I pushed my build-scripts to github. perhaps they work on your end: 
https://github.com/stmh/osg-ios-build


Am 10.03.2014 um 10:57 schrieb Sebastian Messerschmidt 
<sebastian.messerschm...@gmx.de>:

Also, due to my missing experience: When do I build for the Simulator? If I 
want to test it exclusively on the Mac?
Yes. If you want to test your app on the mac from within the simulator you’ll 
need to build for the simulator. The compile-link-test cycles are much faster 
on the simulator, but you’ll experience some opengl-glitches.

If you use my build-scripts, you can switch between device/simulator from 
within xcode for your own project.

cheers,

Stephan
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to