Thanks for sharing...
I had the following code.. which works on the emulator, but I can't
get it to work on my phone (with or without the pattern lock enabled):
I had a line in my onPause that calls reenableKeyguard(), if
unlocked==true.
I'll keep trying - I noticed your code uses
One problem I found is that I can't disable scrolling in the WebView.
I can disable the scrollbars, but the touchscreen can still be used
for scrolling.
On Feb 19, 9:06 am, Miguel Paraz mpa...@gmail.com wrote:
I'm thinking of using WebView as a container for Form based
JavaScript+DHTML
It works very well.
On 28 jan, 01:41, Moto medicalsou...@gmail.com wrote:
Well what can I say thanks all for the input!
and to bring all this issue to an end I figured out a way to make this
shaking issue go away! with only 2 lines of code! not sure how well it
would work for other things
Hi Friends,
Am new to Android, I want to Access Revert Button( Like Back
button - ) in DPad.. can anyone help me.
--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this
Steve - you're doing exitKeyguardSecurely, and I think you should be
doing disableKeyguard.
Chronologically, when the unlock pattern is turned on, I think the
sequence should be:
- Keyguard is on
- You call disableKeyguard
- The keyguard goes away
- You show your activity, which should not
On Mon, Feb 23, 2009 at 1:40 PM, Daniel dan...@pocock.com.au wrote:
Hi,
I've seen the unlocked G1 offer for developers (named Android Dev
Phone 1, instead of G1):
http://developer.android.com/guide/developing/device.html
How do I order the HTC Magic (G2) through this program?
The
Sorry to nit pick, but should that be will not be or did you
mean ...is not... The only thing is that the Dream was not available
as a developer 'phone until a couple of weeks after commercial launch
(so that would be late April/early May for the Magic).
Al.
David Turner wrote:
URLConnection conn = url.openConnection();
in debug stack the value of conn is like this
debug stack:---
when i click on conn, it shows me this value
org.apache.harmony.luni.internal.net.www.protocol.http.HttpURLConnection:http://
Unfortunately this isn't working either:
- text/plain in the above will change nothing (maybe except some
internal interpretion of the content)
- Using Intent.ACTION_SENDTO with an URI (like
mailto:some...@somewhere.com;) will launch the application chooser -
but the Email application will not
Hi friends,
In my application I want onLocationChanged() to be called frequently.
Is it possible?
Actually, I should get the accurate accuracy of the location. How to
do it?
Can any one please suggest me?
Thanks,
Manoj.
--~--~-~--~~~---~--~~
You received this
you do not have the Eclipse ADT plugin set to your sdk folder..
On Feb 24, 11:53 pm, royzha...@gmail.com royzha...@gmail.com
wrote:
Hi,
build android error with eclipse, can u help me? THX
Description Resource Path Location Type
Project 'android' is missing
Thanks Miguel that is a handy trick
On Feb 25, 1:22 am, Miguel Paraz mpa...@gmail.com wrote:
I got the solution by chance. If you make the Javascript VM create a
new string, by appending a blank string, then this can now be parsed
as JSON. I don't know why.
On Feb 25, 12:33 pm, Miguel Paraz
02-25 10:11:53.839: WARN/System.err(211): java.net.SocketException:
The operation timed out
02-25 10:11:53.940: WARN/System.err(211): at
org.apache.harmony.luni.platform.OSNetworkSystem.connectSocketImpl
(Native Method)
02-25 10:11:53.940: WARN/System.err(211): at
Hi Android Developers..
Thanks for the greate replies. Now my question
is
I have 5 activities in my project. How can i check the condition of
2nd activity from 4th activity?
Based upon this condition i want to do something. If anybody know this
please tell
Hi i have a strange problem and cant see whats is not working. I have
developed an app, and i have been testing it on the phone by debugging
it and stepping through in eclipse. This works flawlessly (well it
doesnt crash)
My issue is when i go through the motions of
Export Unsighed Apk
I'm developing an app which needs to connect to the internet, but when
i send a request using DefaultHtpClient.execute() method it takes 2-3
minutes and then the stacktrace says
java.net.SocketException:operation timed out
does anybody knos how to solve the problem...reply as soon as
if you want to set connection time out use bellow code
int TIMEOUT_MILLISEC = 1; //=10sec
HttpParams my_httpParams = new BasicHttpParams();;
HttpConnectionParams.setConnectionTimeout(my_httpParams, TIMEOUT_MILLISEC);
//set conn time out
HttpConnectionParams.setSoTimeout(my_httpParams,
fill texture buffer starting from upper right coordinate, u would find
it right.
On Dec 29 2008, 5:33 am, Tom H tomhi...@gmail.com wrote:
Hello. I'm trying to map atextureon a surface, but it's showing up
inverted (upside down). It works correctly in WindowsOpenGL. Here
are the relevant
Hello Android,
I want to add some images to gallery in android emulator of windows
SDK. When pictures application is launched it is saying no pictures
found.
How to mount a SD card on android emulator on windows SDK and copy
images into it?
BR,
Shaddu
A contact I have inside Amazon is away on a couple of days of business
meetings at the moment I've asked if there is anything they can do, so I
may get some clarification back in the next couple of days as to what
the problem may be.
Al.
Markus Junginger wrote:
Don't give up on the AWS
Hi all,
I am wondering if there is a possibility of declaring an OEM
application from the other applications downloaded by an end-user. Is
this possible ?
Regards,
iblues
--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Hi All,
I'm trying to manipulate the looks of some Tab Widgets.
I figured that one can define styles and themes referencing
TabProperties like this:
style name=Widget.TabWidget parent=android:Widget.TabWidget
item name=android:background@drawable/gradient_blue_gray/
item
/style
The
HI All,
My app requires to read whether Google sync setting(MainMenu-Settings-
Data Synchronization-Contacts) is enabled / disabled.
Is there any way we can read / write the google sync settings.
If yes..could some pls let me know how we can achieve this.
Thanks Regards
Abraham
Use a proxy server or adapter? Scalability could become an issue
though there are autoscaling solutions that might be able to handle
things.
S
On 25 Feb 2009, at 12:39, Markus Junginger wrote:
Don't give up on the AWS project just yet ;).
What are the options?
It is better to quit a
On Feb 25, 1:27 pm, Sena Gbeckor-Kove s...@imkon.com wrote:
Use a proxy server or adapter?
I think that does not make a difference to Amazon - they seem to
disallow using the data on mobile devices, no matter where the data
came from.
--~--~-~--~~~---~--~~
You
Miguel Paraz wrote:
I got the solution by chance. If you make the Javascript VM create a
new string, by appending a blank string, then this can now be parsed
as JSON. I don't know why.
A team I was working with ran into this too. In their case, they weren't
even parsing JSON -- they were just
hi,
i am applying texture(jpg) to a Quad and drawing using triangles.
but I am not getting the texture stretched in the quad but copies of
the texture as tiles are filling the quard. what should i do to get
the texture stretched to the quad?
Bummer :(
S
On 25 Feb 2009, at 13:59, Markus Junginger wrote:
On Feb 25, 1:27 pm, Sena Gbeckor-Kove s...@imkon.com wrote:
Use a proxy server or adapter?
I think that does not make a difference to Amazon - they seem to
disallow using the data on mobile devices, no matter where the data
I think that ADP1 makes a better development device (it's easier to
pretend that you have no keyboard even if you have one than the other
way around), and supporting a single development device has already
proven to be hard enough that adding a second one would stretch our
meager resources even
PLAT-RC33 is the variant of Android 1.1 ported to Dream (G1) and
customized for T-Mobile US, so it's not the appropriate build for the
ADP1.
There's no news on that subject as there isn't anything to announce
yet. We're still pushing hard to get 1.1 available for ADP1 owners,
but some things
Thanks for the update.
S
On 25 Feb 2009, at 14:59, Jean-Baptiste Queru wrote:
PLAT-RC33 is the variant of Android 1.1 ported to Dream (G1) and
customized for T-Mobile US, so it's not the appropriate build for the
ADP1.
There's no news on that subject as there isn't anything to announce
You might be interested in this article, too:
http://www.rethink-wireless.com/?article_id=1082
Something worth citing:
Pinch Media, found that most users who download an App Store product
use it for only a few minutes, while only 20% return to the software
the day after downloading. Long term
what did u change to make it stretch and how was it tiling before ?
On Feb 25, 7:19 pm, and.pradeep and.prad...@gmail.com wrote:
hey,
i got it just have to map the texture cordinates [0,1] to the quad
that has to be drawn.
On Feb 25, 6:22 pm, and.pradeep and.prad...@gmail.com wrote:
I would like to know if the ADP 1.1 firmware contains the cupcake?
Waiting for your response...
On 25 fév, 14:59, Jean-Baptiste Queru j...@android.com wrote:
PLAT-RC33 is the variant of Android 1.1 ported to Dream (G1) and
customized for T-Mobile US, so it's not the appropriate build for the
Any real difference between the stats in it and the link I posted 5 days
ago;
http://groups.google.com/group/android-discuss/browse_thread/thread/106dbc1a191a5e21/42552c0a4855c9e9?lnk=gstq=Al+Sutton+profit+is+open#42552c0a4855c9e9
Al.
Tote wrote:
You might be interested in this article, too:
Well to our dismay, it appears that if you issue someone a refund, it
automatically uninstalls their application. There are several cases I
can think of where you might not want this to happen.
1) You have an upset customer who you would like to issue a refund to,
but still allow them to keep
Well to our dismay, it appears that if you issue someone a refund, it
automatically uninstalls their application. There are several cases I
can think of where you might not want this to happen.
1) You have an upset customer who you would like to issue a refund to,
but still allow them to keep
On Feb 25, 1:51 pm, Jean-Baptiste Queru j...@android.com wrote:
I think that ADP1 makes a better development device (it's easier to
pretend that you have no keyboard even if you have one than the other
Developers may be attracted to the G2 for other reasons too - e.g. a
phone that can be used
Daniel,
You only have to look at the fun people are having trying to get an
updated ADP1 image to see how the support for developer devices is
falling a fair way short of where it should be (remember, the ADP1 which
is targetted at developers can't see paid-for apps yet, so the very
people
Very cool! Thanks very much! After I get my current three projects out
there I really want to dig into this.
On Feb 25, 4:39 am, quakeboy prasna...@gmail.com wrote:
Single Threaded OpenGL game ! (check bottom, you can download and use
the helper class)
Lighting disabled !
Depth Buffer
No, it's just a code segment. If you de-compile the binary you will
find that it's a real loops, not being eliminated .
And in fact, the 100 will also be a variable.
On Feb 25, 2:19 am, Daniel Berlin daniel.ber...@gmail.com wrote:
This test is worse than worthless, since the loop will be
On Tue, Feb 24, 2009 at 9:55 PM, madcoder paperga...@gmail.com wrote:
I have successfully implemented the Media Player for my apps, but when
I tried to use some of the callback methods I ran into a problem.
What I'm trying to do is use Media Player in a reusable (library)
class. This
Release 1.1 is thankfully not based on the cupcake development tree.
JBQ
On Wed, Feb 25, 2009 at 6:59 AM, roland roland...@gmail.com wrote:
I would like to know if the ADP 1.1 firmware contains the cupcake?
Waiting for your response...
On 25 fév, 14:59, Jean-Baptiste Queru
You only have to look at the fun people are having trying to get an
updated ADP1 image to see how the support for developer devices is
falling a fair way short of where it should be (remember, the ADP1 which
is targetted at developers can't see paid-for apps yet, so the very
people who are
You need to establish a LocationListener -
Example:
lm = (LocationManager) trackingService.this.getSystemService
(Context.LOCATION_SERVICE);
ll = new MyLocationListener();
lm.removeUpdates(ll);
lm.requestLocationUpdates(gps, 0, 0, ll);
The two zeros determine how often to get
Hi every one. I have implemented a single choice dialog this way:
On my strings.xml I defined the following array and strings:
[syntax=xml]
string name=titulo_pedir_telIngresar número telefónico/string
string name=accion_selecionarAceptar/string
string name=accion_cancelarCancelar/string
!--
john wrote:
You need to establish a LocationListener -
Example:
lm = (LocationManager) trackingService.this.getSystemService
(Context.LOCATION_SERVICE);
ll = new MyLocationListener();
lm.removeUpdates(ll);
lm.requestLocationUpdates(gps, 0, 0, ll);
The two zeros determine how often
Hi,
We have been developing mobile applications for various mobile platforms
and have recently started Android development. We are facing a small problem
and looking for a volunteer who can just device test the application for us.
We have developed an application named Search Dine which is a
I might be able to do it later tonight though I won't be able to spend
hours on it.
S
On 25 Feb 2009, at 17:05, nitichandra ingle wrote:
Hi,
We have been developing mobile applications for various mobile
platforms and have recently started Android development. We are
facing a
It would take more effort to support 2 developer devices instead of 1.
The current message from the developer community is crystal clear: the
effort that's currently being spent on the ADP1 by the people who can
resolve the current issues with it is frustratingly inadequate. Adding
a second
On Wed, Feb 25, 2009 at 09:35:09PM +0530, nitichandra ingle wrote:
Hi,
We have been developing mobile applications for various mobile platforms
and have recently started Android development. We are facing a small
problem and looking for a volunteer who can just device test the
Sounds sensible.
S
On 25 Feb 2009, at 17:08, Jean-Baptiste Queru wrote:
It would take more effort to support 2 developer devices instead of 1.
The current message from the developer community is crystal clear: the
effort that's currently being spent on the ADP1 by the people who can
I'm retracting my previous offer as you have somebody already and I'm
sure lots of people will also offer. I have spotted a bug in one of my
products and must deal with it.
Sorry
S
On 25 Feb 2009, at 17:08, Andrea Fanfani wrote:
On Wed, Feb 25, 2009 at 09:35:09PM +0530, nitichandra
that will b fine thanks for offering ur help though Kove, hope u resolve ur
bug problem soon
and yes Andrea i shall contact u personally on ur mail will let u know wat
exactly you should be telling us Thanks guys.
On Wed, Feb 25, 2009 at 9:40 PM, Sena Gbeckor-Kove s...@imkon.com wrote:
I'm
JBQ,
Are there any problems with the ADP1 build that you can share with the
list, maybe someone here can help.
Al.
Jean-Baptiste Queru wrote:
It would take more effort to support 2 developer devices instead of 1.
The current message from the developer community is crystal clear: the
effort
Yes, you're correct. I created my library class a month ago and was
updating it to use callbacks. I didn't realize it was calling prepare
inside the create method.
Thanks!
On Wed, Feb 25, 2009 at 10:50 PM, Marco Nelissen marc...@android.comwrote:
On Tue, Feb 24, 2009 at 9:55 PM, madcoder
I don't see how you can have it both ways. If you allow people to ask
for a refund and keep the app, they will. There are quite a few
customers how complain about food so they can get it for free or a
discount.
Jeff
On Feb 25, 7:11 am, chrispix chris...@gmail.com wrote:
Well to our dismay,
On Wed, Feb 25, 2009 at 7:02 PM, Jeff Brandt AKA Androidakin
jlb...@gmail.com wrote:
I don't see how you can have it both ways. If you allow people to ask
for a refund and keep the app, they will. There are quite a few
customers how complain about food so they can get it for free or a
On the open-source side of things, the biggest problem is that the
port of Android to the HTC Dream (the which is the ADP1 hardware)
relies on proprietary binaries that aren't conveniently available to
the general public, and even the current solution of reading the 1.0
or 1.1 version of those
Hi there,
I have the problem that alarms get lost somehow and I would like to know
how to read the dumpsys alarm output?
The actual alarms I am trying to trackdown are from com.newsrob. I am also
running a com.scheduletest. The latter I run as repeating alerts once an
hour as RTC_WAKEUP and
Hello,
Thanks for the info. I tried your suggestion, and it does 'appear' to
work stepping through the code in the debugger but afterwards this
causes com.android.camera to crash with a null pointer exception.
Have you seen this? I started a new thread on this but should have
kept it in this
Uh. Just found out that one section, the one still showing the newsrob
alarms, is just about stats So its historic and keeps track of old, but
not any longer scheduled alarms.
So forget about this mail. Sorry.
On Wed, Feb 25, 2009 at 6:09 PM, Mariano Kamp mariano.k...@gmail.comwrote:
Hi
What do you mean by check the condition?
If you're in activity #4 in your application, then activity #2 will
likely be paused.
On Wed, Feb 25, 2009 at 2:21 AM, ipeg.stud...@gmail.com wrote:
Hi Android Developers..
Thanks for the greate replies. Now my question
is
No Problem
Good luck also
S
On 25 Feb 2009, at 17:19, nitichandra ingle wrote:
that will b fine thanks for offering ur help though Kove, hope u
resolve ur bug problem soon
and yes Andrea i shall contact u personally on ur mail will let u
know wat exactly you should be telling us
Do you have permission to access the Internet declared in your
manifest?
On Feb 25, 10:53 am, Pratap pratap.sola...@gmail.com wrote:
I'm developing an app which needs to connect to the internet, but when
i send a request using DefaultHtpClient.execute() method it takes 2-3
minutes and then
Thanks for the explanation.
S
On 25 Feb 2009, at 18:08, Jean-Baptiste Queru wrote:
On the open-source side of things, the biggest problem is that the
port of Android to the HTC Dream (the which is the ADP1 hardware)
relies on proprietary binaries that aren't conveniently available to
On Wed, Feb 25, 2009 at 10:37 AM, Al Sutton a...@funkyandroid.com wrote:
Sorry to nit pick, but should that be will not be or did you
mean ...is not... The only thing is that the Dream was not available
as a developer 'phone until a couple of weeks after commercial launch
(so that
Hi Guys,
I want to use gestures for navigation in my application. The classic would
be to draw clockwise / counter clockwise on the screen for zooming. Does
this functionality exist as is? Any third party libraries? Any reason why I
shouldn't attempt to write one if it doesn't exist?
I had a
If you want to just pick a photo using the built in photo viewer, send
the following intent:
Intent photoPickerIntent = new Intent(Intent.ACTION_PICK);
photoPickerIntent.setType(image/*);
startActivityForResult(photoPickerIntent, 1);
and then in
Is there a way to detect upon install or first use, if another app (in
this case, the trial version of the same app from the same developer
with the same key but different package name) is still installed? If
yes, then the next question is can one app uninstall another with the
same key, if the
I know a number of people felt a bit burned by buying a G1 only to
find out a few weeks later we could have got an ADP1 which would have
given a lot more freedom.
I'd hate to see that happen again.
Al.
David Turner wrote:
On Wed, Feb 25, 2009 at 10:37 AM, Al Sutton a...@funkyandroid.com
The building-for-dream page points to the script (extract-files.sh):
adb pull /system/etc/AudioFilter.csv proprietary/AudioFilter.csv
adb pull /system/etc/AudioPara4.csv proprietary/AudioPara4.csv
adb pull /system/etc/gps.conf proprietary/gps.conf
adb pull /system/etc/firmware/brf6300.bin
Thanks but I'm trying to insert a photo into the android photo gallery
viewer so the photo is immediately viewable. Basically I need the
gallery to rebake and display new content. Your sample appears to
handle the other direction (accepting a photo from the viewer) which
is not what I need.
On
Ouch.
Bang goes the open source idea.
Disconnect wrote:
The building-for-dream page points to the script (extract-files.sh):
adb pull /system/etc/AudioFilter.csv proprietary/AudioFilter.csv
adb pull /system/etc/AudioPara4.csv proprietary/AudioPara4.csv
adb pull /system/etc/gps.conf
Android is open source, that doesn't mean Android devices have to be.
On Wed, Feb 25, 2009 at 10:29 AM, Al Sutton a...@funkyandroid.com wrote:
Ouch.
Bang goes the open source idea.
Disconnect wrote:
The building-for-dream page points to the script (extract-files.sh):
adb pull
anyone please?
On Feb 24, 5:10 pm, focuser linto...@gmail.com wrote:
Hi,
I'm trying to convert window coordinates to object coordinates.
There's a gluUnProject in GLU class, which requires current modelview,
projection matrices and viewport.
My question is how to get those matrices? I
I am working on an Android project I want to use as a base library for
other Android apps. The base has its own set of classes and
resources. I can create a jar containing all the base components and
those are referenced properly by another project, but during runtime
the base classes used in
So you'll be releasing the sources to ANDROID market and the GLS any day
now, right? :)
On Wed, Feb 25, 2009 at 1:31 PM, Romain Guy romain...@google.com wrote:
Android is open source, that doesn't mean Android devices have to be.
On Wed, Feb 25, 2009 at 10:29 AM, Al Sutton
Well, I have good news and bad news. I can reliably turn the device on
keep it on for a few seconds, as seen below.
private void PowerUp()
{
PowerManager pm = (PowerManager) getSystemService
(Context.POWER_SERVICE);
cancelWakeLock();
But the bad news is, I still can't make the keyguard dismissal work
correctly.
My current code will dismiss the keyguard the first time it runs, and
will go through the secure dismissal, and get my activity all the way
to finish();.
But, if my activity wants to run a second time during the same
Rmac wrote:
I am working on an Android project I want to use as a base library for
other Android apps. The base has its own set of classes and
resources. I can create a jar containing all the base components and
those are referenced properly by another project, but during runtime
the base
Hi ildus,
Thanks for the sample! I was able to get update to work and figure out
where we differ.
I was using the personID to do multiple deletes or updates. The logic
was similar to query where we use the Person id to query the phone
database for multiple phone records that are associated with
You can try this :
public AlertDialog.Builder setOnItemSelectedListener
(AdapterView.OnItemSelectedListener listener)
Get the item when its selected, and based on the button clicked you
can perform your action.
http://developer.android.com/reference/android/app/AlertDialog.Builder.html
-
Thanks Mark. Can I have a bit more information as I am still
unclear? Do you have a 'before' and 'after' example? Thanks.
On Feb 25, 1:05 pm, Mark Murphy mmur...@commonsware.com wrote:
Rmac wrote:
I am working on an Android project I want to use as a base library for
other Android apps.
On Feb 4, 6:57 am, PRATAP SOLAPUR pratap.sola...@gmail.com wrote:
U need to use the ip address of the web..like http://74.125.19.103this
is for googlei was also facing the same problemthis solved
it.emulator doesnt recognize dns names...
On 2/3/09, newuser
Ron wrote:
Thanks Mark. Can I have a bit more information as I am still
unclear? Do you have a 'before' and 'after' example? Thanks.
U...
Before:
void doSomething() {
InputStream is=getResoures().openRawResource(R.raw.something);
// do something with stream here
}
Rafal wrote:
On Feb 4, 6:57 am, PRATAP SOLAPUR pratap.sola...@gmail.com wrote:
U need to use the ip address of the web..like http://74.125.19.103this
is for googlei was also facing the same problemthis solved
it.emulator doesnt recognize dns names...
On 2/3/09,
Thank you very much for your answer. I fixed the problem.
Regards
On 25 feb, 16:34, moazzamk moazz...@gmail.com wrote:
You can try this :
public AlertDialog.Builder setOnItemSelectedListener
(AdapterView.OnItemSelectedListener listener)
Get the item when its selected, and based on the
On Feb 25, 2009, at 21:14 , Mark Murphy wrote:
In this example, doSomething() is implemented in the base JAR. The
resources are not defined in the base JAR, but rather in the APK
that is
using the base JAR. Hence, the base JAR not only does not have R.java,
but it cannot even rely upon
What about all the Android APIs referencing resources such as setIcon
(R.drawable.myIcon)... how would those be handled? Those are the ones
I am having problems with not any of my APIs. I'm getting a feeling
the resource architecture of Android doesn't lend itself to library
sharing.
On Feb
So I am trying to do all I can to increase the FPS on one my games.
When trying to draw a bitmap to the background of a canvas, and then
call unlockAndPost() on that canvas the fps rate goes down about 30%
So I am trying to work with the lockCanvas(dirtyRect) function, but it
doesn't seem to
Ron wrote:
What about all the Android APIs referencing resources such as setIcon
(R.drawable.myIcon)
You mean like the example I showed, of openRawResource()?
You pass in the resource IDs from the APK. In the library, you use the
passed-in resource IDs.
I'm getting a feeling
the resource
up..
On Feb 25, 10:37 am, focuser linto...@gmail.com wrote:
anyone please?
On Feb 24, 5:10 pm, focuser linto...@gmail.com wrote:
Hi,
I'm trying to convert window coordinates to object coordinates.
There's a gluUnProject in GLU class, which requires current modelview,
projection
What happens if I sell a book on Google Checkout via an Auction. Maybe
I sell it for 99 cents + shipping. When it gets there they realize I
sent the wrong book. So rather than them spending the money to ship
the book back (more than 99 cents). I say keep it, and I will send you
the correct one.
I am sorry for being dense...
How would I change setIcon(R.drawable.myIcon) using your technique?
Are you saying do a global change in the base project by replacing all
references of R.drawable.* with getResources().getDrawable
(R.drawable.*)? Then during runtime it will properly resolve to the
On Tue, Feb 24, 2009 at 10:59 PM, Roy Zhang royzha...@gmail.com wrote:
Sir:
I do as following:
emulator -datadir ./userdata/
it reports :emulator: ERROR: bad workspace: cannot find prebuilt kernel in:
/home/royzhang/android/cupcake/out/debug/prebuilt/android-arm/kernel/kernel-qemu
On Feb 25, 11:39 am, quakeboy prasna...@gmail.com wrote:
More info:-
I tested by rendering on the touch event only.. frame rate drops only
when u touch and drag
and here I have just tested by tapping and releasing gently on the
emulator and on the device
As I said before, this is a very
Android is open source, that doesn't mean Android devices have to be.
Let's just hope that as more devices hit the market, some vendors
might release code in order to distinguish themselves from the
competition and/or gain the trust of the enterprise market.
In the meantime, can a T-Mobile
On Feb 25, 5:11 am, clark clarkd...@gmail.com wrote:
I've recently started working with the SoundPool class in SDK 1.1R1,
and noticed that my app deadlocks from time to time, or sounds are not
loaded.
SoundPool has been reliable for me, and I've not had any reports of
crashes. What are you
There is very good documentation on the Emulator at
http://developer.android.com/guide/developing/tools/emulator.html.
On Feb 25, 5:37 am, Shadakshari Hiremath shad...@gmail.com wrote:
Hello Android,
I want to add some images to gallery in android emulator of windows
SDK. When pictures
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