I generally make 3d panels, but I find textranslate etc useful,
indeed vital
within these 3d instruments for example in HIS.
I'm also using them for rain effects on canopies, so as far as I'm
concerned
the 2d panel stuff is still very much in use.
(still trying to collect together
So, it seems like at least Syd may have been assuming the deflection
was in 'dots * 5' rather than 'degrees * 5' - I'd love Syd to confirm
or deny that. The upshot of this is that the GS indicator in Primus
is, **I think**, about 1/3rd as sensitive as it should be. However, I
could easily
Going through the Primus manaul again , and one section states that capture
occurs at +- 0.5 degrees , and an approach illustration states typical
capture point at 1/3 dot ... so for the Primus it looks like each dot is 1.5
degrees deviation...
attachment:
On Fri, Jan 2, 2009 at 11:32 AM, John Denker j...@av8n.com wrote:
On 01/02/2009 11:37 AM, syd adams wrote:
Going through the Primus manaul again , and one section states that
capture
occurs at +- 0.5 degrees , and an approach illustration states typical
capture point at 1/3 dot ... so
Further online searching turned up this
This deflection corresponds to the direction the pilot must fly to intercept
the glide path and is proportional to the angular displacement from the
glide path angle. As with the localizer, the full scale deflection is 150
microamperes. Typically, the
Ok , Im getting closer...i think
Another manual i have states min glideslope angle = 2.5 degrees , maximum =
3.25 degrees,
so does that mean the needle animation range should be 0.25 at the upper
second dot, and -0.5 for the bottom second dot ?
That approach illustration is really confusing me now
OK , so my needle animation is far too insensitive , but the needle
deflection property shows 0 at dead center (3 degrees). What I was asking is
what amount of deflection per dot the needle should move based on the
existing property , so I'll go with 0.35 and try some approaches.
Thanks everyone
On Wed, Jan 14, 2009 at 7:13 AM, Rob Shearman, Jr. rmsj...@yahoo.comwrote:
Hello all --
Using 2208-01-11 CVS build flying the Cessna Citation Bravo on Windows
Vista with NVIDIA 6100 GeForce 405...
Lately I have noticed that the glideslopes seem to be uniformly wrong or
inoperable somehow.
IMHO , I think maybe 2-4 liveries could be included with cvs aircraft , but
another site to download extra liveries , similar to the aircraft download
page ...
cheers
--
This SF.net email is sponsored by:
SourcForge
So, how about it? Who is serious about going down that
road?
I am , for one, which is why I dont get the apperent need to impress the
general user community... I didn't think we were creating a game here...
I'm currently more interested in getting the glass cockpits to behave
realistically , but
Maybe I'm being naive here , but wouldn't be easier to jusr remove the word
Boeing from the files ?
--
This SF.net email is sponsored by:
SourcForge Community
SourceForge wants to tell your story.
I have to agree with the last 2 options maybe keep a select few to go
with the release. It would make the first time data update more pleasant :).
For the aircraft models, there are 3 not-very-attractive choices:
* Don't say the aircraft are GPL'ed. Models are under any random
I am tired of the negative attitudes of some.
CVS is a place of study, research, development. It is not there to the
users. Please.
The stable official FG contains a minimum of aircraft representing a wide
diversity. That's enough. And there is no place to get lost.
Those who choose to
:
On Saturday, 24. January 2009, syd adams wrote:
My thoughts were to move the extra or non sellable aircraft out of
cvs
/data , not to erase them completely I am working on the Boeing 777
,
so this issue is of some interest to me
Why is it, since the 777 is clearly as sellable
I noticed a change too after updating yesterday
I tried several times to fly online around KSFO , and after 10 - 15 minutes
, I came to a stop midair while the hard drive thrashed away ... I finally
had to kill X to get back some control over my system ...
It definately wasn't like this
Thanks Michael, I'll try it out ...
On Wed, Jan 28, 2009 at 6:04 PM, Michael D. Smith mdsmi...@highland.netwrote:
syd adams wrote:
I noticed a change too after updating yesterday
I tried several times to fly online around KSFO , and after 10 - 15
minutes , I came to a stop midair
Hello
--
Create and Deploy Rich Internet Apps outside the browser with Adobe(R)AIR(TM)
software. With Adobe AIR, Ajax developers can use existing skills and code to
build responsive, highly engaging applications that
Hello ,
I would like to know if the jsbsim 'consumables/fuel/tank[?]/level-lb'
property name could be changed to level-lbs for compatability sake ...
Currently I have to chech the condition of that property to properly animate
a fuel gauge and to me , level-lb just doesnt read right ...
Message-
From: Anders Gidenstam [mailto:anders-...@gidenstam.org]
Sent: Thursday, February 05, 2009 2:55 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] fuel gauges ...
On Thu, 5 Feb 2009, syd adams wrote:
Hello ,
I would like to know if the jsbsim
If we get started with that we could also change all JSBSim
aircraft using /engines/engine[x]/mp-osi for sound or animations to use
mp-inhg as both those properties are actually in inHg (I'd like to
remove the misnamed mp-osi property from JSBSim.cxx).
Cheers,
Anders
Ah yes , I always
On Thu, Feb 5, 2009 at 4:09 PM, Jon S. Berndt jonsber...@comcast.netwrote:
Sounds like a good idea to me to change it to lbs.
Jon
Oh good . Thanks Jon . I'll send a patch after I test it better to make
sure I don't break anything , and find all other uses of it , unless Anders
has beat me
Hello ,
Ok, I have everything in the data folder converted to /level-lbs.
(The Concorde was a bit of a nightmare) ... :)
If someone could commit the patch , I'm ready to commit the data ...
Thanks .
--
Create and
No problem, :)
In anycase when one don't know an aircraft it is ever difficult for him to
update the model.
I guess that it is better to ask to the original author to do the update,
when necessary.
Cheers
--
Gérard
http://pagesperso-orange.fr/GRTux/
This was discussed here on the
I had planned to switch the B1900D over to use that , since my nasal KLN90B
is nothing more than a display of the current gps properties but
waiting to see whats happening with the KLN89.
Cheers
--
Open Source
I have a silly , non FG question
what does syd adams a écrit : mean
Googling didn't help , and I don't speak french
Cheers :)
On Tue, Feb 17, 2009 at 9:34 AM, Sébastien MARQUE seb.mar...@free.frwrote:
Hi,
There is a gps in CVS: $FGROOT/Aircraft/Instruments-3d/zkv500, I mean
Thanks guys :)
--
Open Source Business Conference (OSBC), March 24-25, 2009, San Francisco, CA
-OSBC tackles the biggest issue in open source: Open Sourcing the Enterprise
-Strategies to boost innovation and cut costs with
Found the problem with the DC6 , so apperently not related
You can't set turbo-lag to 0.0 ;)
On Tue, Mar 10, 2009 at 5:00 PM, syd adams adams@gmail.com wrote:
Thanks , I was trying to figure out how to use gdb too :). I had a few
errors here , maybe related .
While testing the P47
Thanks , I was trying to figure out how to use gdb too :). I had a few
errors here , maybe related .
While testing the P47 , I took off from KSFO and headed towards the
Nimitz.At about the coastline , altitude about 2000 ft every thing paused...
I thought I accidentally hit p . Looking through the
I'll second that still waiting for page 3 ;)
On Sat, Mar 14, 2009 at 11:40 AM, Curtis Olson curtol...@gmail.com wrote:
This thread has been quite entertaining! A big thanks to all the
participants!!! :-)
Curt.
On Sat, Mar 14, 2009 at 8:33 AM, Jon S. Berndt
Im also in favor of this change
I prefer to control the ambient property , myself.
Cheers
--
Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are
powering Web 2.0 with engaging, cross-platform
I have to agree here ... seems pointless to keep them in cvs if gerard will
have maintained versions available ...
Also saves everyone's time down the road trying to explain why it's broken
and where to get the current version.:)
Cheers
On Tue, Mar 31, 2009 at 1:42 AM, Erik Hofman e...@ehofman.com wrote:
Hi,
I have changed the specular and ambient behavior of FlightGear a bit by
reducing specular highlight at decreased visibility and by increasing
ambient colors at decreased visibility.
This means that, form now on, when
No I'm kidding .
I noticed a definite improvement in the dawn and dusk lighting .
I haven't noticed if there was an improvement in the mountian contrast , it
always seemed too washed out to me , but I'll do more test flying tonight
and check.
This is getting over my head ... but I'd prefer not to see FG stagnate
because of fear of the unknown ... it sounds like an interesting idea
but I dont understand the code as well as some others and dont see the
apocolypse coming :)
One thing I do note though is that Tim DID put it here for
Yes , I'm in the middle of redoing it ...(I now have more accurate data to
work with)
--
Stay on top of everything new and different, both inside and
around Java (TM) technology - register by April 22, and save
$200
That looks much better . I probably did oversaturate the textures to try and
bring out the color ... they were always a little too dark here.
--
Stay on top of everything new and different, both inside and
around Java
While bug reports are great , this is in development , which is why it is in
cvs with no finished sign stuck on it ;)
Like I mentioned before , its in the middle of an overhaul , but I also have
many others to try to keep up to date , so this isn't going to be an
overnight fix.
So be patient .Or
OK , thanks ...
I thought you might be uder the impression that it was finished and broken,
Its far from finished and broken ;)
Cheers
--
Stay on top of everything new and different, both inside and
around Java (TM)
Im getting the same messages at startup , at any airport I try ,
but usually it stops after an exit and restart.
I thought it was something local since no one on IRC had the same problem.
--
Stay on top of everything new
Removing a few lines to non existant files would be more useful to me if you
could name them .
If your reporting bugs because of a mess on your end , maybe that should
be resolved first.
I only have so much spare time :)
Since that doesn't happen here , I suspect you have leftovers,but more
Thanks , and my apologies
Yes this is in progress here but not finished , so no i didnt commit ...
I will commit a fix for now ...
--
Stay on top of everything new and different, both inside and
around Java (TM)
as soon as I get my system back up I'll check ... this is the cvs
version I assume ?
On 4/21/09, John Waget jwa...@gmail.com wrote:
Hi,
I got this error message when running fg with 777-200ER:
Fatal error: name must begin with alpha or '_'
When running with other aircrafts, fg works
OK I've almost got everything back , and I'll have to recompile everything
from scratch , so the error should appear here (no extra files I forgot to
commit lying around).
Ive had this error in the past but can't remember if its a typo in the nasal
or xml files.
Should have an answer this evening
Well finally got everything up and running , and I cannot duplicate your
error , although at the moment , pushing the fuel pump switches will cause
an error .
Not sure what to suggest other than try another cvs update on it .
On Wed, Apr 22, 2009 at 9:35 AM, John Waget jwa...@gmail.com wrote:
I tried this but no luck here Im still getting this message about every
second:
Warning: invalid line segment passed to IntersectVisitor::addLineSegment(..)
nan nan 3.87514e+06 nan nan 3.85687e+06 segment ignored.
i tested :
_ridge_lift_fps_node-setDoubleValue( 0 );
and no
On Thu, Apr 23, 2009 at 12:29 PM, Alex Romosan romo...@sycorax.lbl.govwrote:
syd adams writes:
I tried this but no luck here Im still getting this message
about every second:
Warning: invalid line segment passed to
IntersectVisitor::addLineSegment(..)
nan nan 3.87514e
Just a note :
I applied the last patch posted here and success !
No more warnings so far ,with the 777-200, at least.
I'll try more.
--
Crystal Reports #45; New Free Runtime and 30 Day Trial
Check out the new simplified
The problem is gone here with the last posted patch ...
--
Crystal Reports #45; New Free Runtime and 30 Day Trial
Check out the new simplified licensign option that enables unlimited
royalty#45;free distribution of the
Just updated and recompiled looks good here , no more warnings
--
Crystal Reports #45; New Free Runtime and 30 Day Trial
Check out the new simplified licensign option that enables unlimited
royalty#45;free
No this aircraft does NOT have an autopilot , thought you can trigger the
generic autopilot. Until I disable it , that is.If you see a reference to
autopilot files , they are probably left over from other config files.
--
I agree ,too , sounds like good idea .
Syd
--
Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT
is a gathering of tech-side developers brand creativity professionals. Meet
the minds behind Google
On Sun, May 24, 2009 at 11:53 AM, Anders Gidenstam anders-...@gidenstam.org
wrote:
Hi,
The file Aircraft/Instruments-3d/kr87-adf/ki227.ac references a RGB
texture that has been repleaced by a PNG texture in CVS.
Here is a patch:
http://www.pastebin.ca/1433113
Cheers,
Anders
Thanks ,
On Sun, May 24, 2009 at 11:43 AM, Hans Janssen handigehan...@gmail.comwrote:
Compiling flightgear from cvs with gcc 4.4.0 fails on
utils/GPSsmooth/UGear_command.cxx.
It can be resolved by adding #include cstdio to the file.
My system is running on linux x86_64 if that matters somehow.
Thought I's pass this along to someone more knowledgable about these things
:
Just tried to compile simgear and got this error :
include/c++/4.4.0/ext/atomicity.h:46: undefined reference to
`__sync_fetch_and_add_4'
Got it to finish compiling by configuring like this:
./configure
This helped me out , not sure if it's what your looking for ...
http://www.x-plane.org/home/robinp/Apt850.htm
On Thu, May 28, 2009 at 6:45 PM, Andrew Gillanders
andrew.gilland...@uqconnect.edu.au wrote:
Is the content of 'apt.dat' documented somewhere, or do I need to
look in the source to
I've started something similar, (I think) , with help from others, with the
ATC2.
I use the nasal airportinfo(id) to get airport and runway info.The ATC2
uses 2d panel text , but should be able to do the same in a dialog .
A listener would be able to run a routine whenever the ICAO code changed
I updated a week ago and it works , it never appeared to be broken here.
Are you referring to the ambient material changes ? That has changed ...
Hi All,Is there any work being done to fix the lack of 'Emission
Animation'?
Currently, to test any animated models which use /sim/time/utc/second,
yes that might give us an idea of what's happening.
On Thu, Jun 11, 2009 at 1:30 PM, Vic Marriott v...@macdream.net wrote:
Are you referring to the ambient material changes ?
I don't think so. I am trying to use particular seconds to switch
illuminations on or off. Would it help if I
Hi ,
I decided to get brave and try terragear since my local airport in FG
needs a lot of fixing.
Are terragear and terragear-cs two separate programs ? Or which is under
current development?
From past posts it doesnt look like an easy task , but Im mainly interested
in re-aligning the runway
Although I don't waste time on the forum anymore , I like that idea of a web
page competition.I might even give it a try :)
That's exactly what I wanted to hear! I would suggest this to propose to
the community in the FGFS-forum as well, maybe even as a small competition.
I will try something
Thanks for the tips guys.
Looks like my first task though , is to find and compile some dependencies.
--
Crystal Reports - New Free Runtime and 30 Day Trial
Check out the new simplified licensing option that enables
The 777 works / worked here , but trying to update FG this morning gets me a
:
AILocalTraffic.cxx:1542: error: ‘class FGViewer’ has no member named
‘getPosition’
so I'll do more checking in a bit ...
--
Crystal Reports
I've had another error message for the last few weeks while starting FG ,
Nasal runtime error: nil used in numeric context
at data/Nasal/startup.nas , line 12
so it looks like environment/metar/base-wind-speed-kt is still nil when
read the first time ...
I fixed it locally , but not sure who
Hi Fred ,
Simgear compiled ok , but I guess I should switch to simgear-cs for scenery
making ...
Once I get FG to compile , I'll attempt to fix the 777 , if it has problems
here.
The broke is pretty recent ( 2009-6-11 18:53Z ) so if you didn't managed
to compile last Simgear, you likely miss
After a fresh checkout of Flighgear yeterdat , I get this error :
gui_funcs.cxx: In function ‘void guiErrorMessage(const char*, const
sg_throwable)’:
gui_funcs.cxx:144: error: cannot convert ‘const std::basic_stringchar,
std::char_traitschar, std::allocatorchar ’ to ‘const char*’ for
argument ‘1’
False alarm ... running ldconfig fixed the problem
On Thu, Jun 18, 2009 at 5:20 PM, syd adams adams@gmail.com wrote:
After a fresh checkout of Flighgear yeterdat , I get this error :
gui_funcs.cxx: In function ‘void guiErrorMessage(const char*, const
sg_throwable)’:
gui_funcs.cxx:144
, 2009 at 10:49 AM, syd adams adams@gmail.com wrote:
Hi Fred ,
Simgear compiled ok , but I guess I should switch to simgear-cs for
scenery making ...
Once I get FG to compile , I'll attempt to fix the 777 , if it has problems
here.
The broke is pretty recent ( 2009-6-11 18:53Z ) so
I've just changed line 12 to :
if (getprop(/environment/metar/base-wind-speed-kt) or 0 1)
return;
Dont know if that's a real fix , but it prevents an error message.
Syd
--
Are you an open source citizen? Join us
Thanks, Mathias , was worried that I migt have a bunch of modifying to do :)
Syd
--
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
/Aircraft .Any idea on
which option we should take from the rest of the modellers ?
(My problem with that is you end up with two aircraft to maintain, and I
tend to forget about the AI version).
The specific culprits today are Syd Adams (dhc2, for sure and dhc6 also, I
think) and Gerard Robin
on
how this should be tackled.
Cheers,
Nic
On Sun, Jul 5, 2009 at 3:56 PM, syd adams adams@gmail.com wrote:
Yes , I'm one of the culprits , and it's not a lack of foresight ,I've
done it for a reason. MP is not my biggest concern , I did these aircraft
for my own purposes
No , I have no problem with MP , it's a nice break to go flying and chat ...
my point was I dont build these to impress gamers or specifically for MP,
there are usually aspects of that aircraft I'm interested in.I dont mind
helping out to fix things if the demand is high , but at the same time , I
I get the same error on Linux
On Thu, Jul 16, 2009 at 3:12 AM, Martin Spott martin.sp...@mgras.netwrote:
Hi Tim,
Tim Moore wrote:
I've checked in the initial work on my effects framework.
Quite interesting operations gaining ground here. Just a little side
note as I just tried to
Thanks.I think I will , I'm curious about these upcoming changes .
On Thu, Jul 16, 2009 at 7:56 AM, Jon Stockill li...@stockill.net wrote:
syd adams wrote:
I get the same error on Linux
The OSG 2.9.5 dev release will solve the problem if you want to try out
the changes immediately.
Jon
the dch2 guy's name is in the author section ;)
I'll take a look at your modifications (mods sounds gamey ;)) and if it
looks ok , I'll commit .
Cheers
On Fri, Aug 7, 2009 at 8:04 PM, Jacob Burbach jmburb...@gmail.com wrote:
Hello everyone, I got bored today and made some new wheels for the
P.S. I can't remember now if the tail wheel was steerable or castering ,
I'll look into that again
On Fri, Aug 7, 2009 at 8:24 PM, syd adams adams@gmail.com wrote:
the dch2 guy's name is in the author section ;)
I'll take a look at your modifications (mods sounds gamey ;)) and if it
looks
lol. No problem :).I was just bugging since I sort of know you through MP.
But you did raise an interesting topic. Some time ago I was under the
impression that we were
phasing out mp-osi in favor of mp-inhg.
I didnt realize the replay system used it. (I rarely use replay)
Cheers
On Fri, Aug 7,
Looks good , Ive commited your work, but changed the wheel rotation to use
my nasal tire-rpm and spin down script.
Thanks for the nice work .
I'll leave the mp-osi alone until I know what direction we're going with
that.Might be better to change the replay code if we're going to remove that
Yes Ive separated the instruments into a panel.xml since I want to add ap
original instrument and panel layout.
I.ll commit the extra files for now but is a work on progress
On Sat, Aug 8, 2009 at 8:42 AM, Jacob Burbach jmburb...@gmail.com wrote:
Looks good , Ive commited your work, but
OK panel fixed
--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your report design, integration and deployment - and focus on
what you do best, core application coding.
I think I know what your looking for , dont know if I like the idea , but it
shouldn't be too difficult. You can tint the view from the menu to darken
it so the screen info displays clearer ... what about another step to
blackout the background view completely?
What comes to mind is a line from
That might be best . I know very little about what information a real scope
displays , and intercepting a radial is the pilots job , so I dont know if
I can bring myself to add that line ;).
I know , Im sure you mean this as a training tool, and I'll play around
with ideas , but I'd be interested
Sounds like you guys know far more about the subject than I do . I'll see
what I can do . The simplest idea I had was to overlay another transparent
texture with a single line that could be rotated to the runway heading , but
I dont know if that's suitable.
Maybe a property enabled line could be
does this mean I'm off the hook ? This one looks MUCH nicer :)
cheers
--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your report design, integration and deployment - and
It's looking good so far ...
I haven't tested it yet myself , but if the guidelines are a separate
texture , you can have them clipped my making the instrument the same
dimensions as the radar screen ...
cheers
--
Let
Which texture animation ? textranslate ? texrotate ?
I dont see anything broken in that regard here , and all I ever use is cvs
...
You pointed to the illumination article , so I'm guessing you mean material
animation ?
Which has been working fine for me for quite a long time , so this post is a
While attempting to hunt down a chat message problem , (no messages
displayed from certain players),
I found that the pilot list is always 1 player short , and the model view
skips that player.
They all appear in ai/models , but num-players is always show 1 less player.
I've been sifting through
I might be misunderstanding too , because Ive always been able to pan the
view with the mouse while paused ...
--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your report
Ah ok , now i get it :)
I always use the mouse to look around because the hat panning is too slow
for me ..
So the patch sounds good to me .
Cheers
On Tue, Sep 1, 2009 at 5:38 PM, James Turner zakal...@mac.com wrote:
On 2 Sep 2009, at 01:10, syd adams wrote:
I might be misunderstanding too
As I mentioned before , I've been looking for the missing player in the
pilot list and model view.
If I comment out the 2 lines below foreach , in multiplayer.nas at line
374 ...
foreach (var n; props.globals.getNode(ai/models,
1).getChildren(multiplayer)) {
#if
Thanks for looking into it.Torsten , just got home from a soggy camping trip
, so I can
dry out and test your changes :)
cheers
On Sat, Sep 5, 2009 at 1:22 PM, Torsten Dreyer tors...@t3r.de wrote:
As I mentioned before , I've been looking for the missing player in the
pilot list and model
Hello.
Unless Im doing something wrong , I'm now getting these errors trying to
compile FG...
navradio.cxx: In member function ‘virtual void FGNavRadio::update(double)’:
navradio.cxx:362: error: ‘struct SGVec3d’ has no member named ‘sg’
navradio.cxx:362: error: ‘struct SGVec3d’ has no member
After the first test I'm getting ...
Nasal runtime error: nil used in numeric context
at /home/syd/FGFS/data/Nasal/multiplayer.nas, line 275
which of coarse causes the pilot list to not appear. Will
continue testing .
Changing line 275 in multiplayer.nas to
distance-to-km: distance / 1000.0 or 0,
appears to get things running again.
--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your
at it tomorrow.
Cheers
On Sat, Sep 5, 2009 at 10:44 PM, syd adams adams@gmail.com wrote:
Changing line 275 in multiplayer.nas to
distance-to-km: distance / 1000.0 or 0,
appears to get things running again.
--
Let Crystal
After many tries , deleting navradio , doing make clean , make distclean,I
finally had to delete the FG and SG source and do a new checkout . Now
everything compiles fine .
Another reason I'd love to see CVS gone :)
--
Let
Just tried at KSFO , hadn't noticed it before ...
http://imagebin.org/62739
http://imagebin.org/62740
It would be nice to keep this , if startup wasnt a problem :)
--
Let Crystal Reports handle the reporting - Free
Hello , Mike,
I removed the autostart from that one on purpose,
I take it everyone wants it back ?
--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your report design,
http://en.wikipedia.org/wiki/Distance_measuring_equipment
I know , it's wikipedia , but it gives a short explanation of the VOR -DME
pairing ...
On Tue, Sep 8, 2009 at 1:01 PM, James Turner zakal...@mac.com wrote:
On 8 Sep 2009, at 20:01, Torsten Dreyer wrote:
There ara a lot NDB-DME in
Sorry , I was not reading closely enough ...
On Thu, Sep 10, 2009 at 1:27 PM, Martin Spott martin.sp...@mgras.netwrote:
syd adams wrote:
I know , it's wikipedia , but it gives a short explanation of the VOR
-DME
pairing ...
I think the pairing of a DME with a VOR is unchallenged. People
1 - 100 of 412 matches
Mail list logo