RE: [hlds_linux] FreeBSD test

2008-02-21 Thread Thomas h
Are these binaries targeted for the ULE scheduler in FreeBSD 7(.1)? or just the general platform? ./Thomas From: [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] FreeBSD test Date: Wed, 20 Feb 2008 20:55:17 -0800 This

RE: [hlds_linux] no reply from master server 68.142.88.34

2008-01-11 Thread Thomas h
Yes, its happens somewhat often on my servers, and a restart or 2 (of the particular server) always fixes it... its ofc. a AITA when customers with FFAs have this problem a doesnt notice it. So Valve fix your servers, thx. Regards, Thomas @ http://DSrack.dk

Re: [hlds_linux] The stable 1000fps server, is it for real?

2007-09-28 Thread Thomas h
Good for you. [ Picked text/plain from multipart/alternative ] if you want your server to runn 1000 fps you could pay someone to set up your kernel and everything for you, thats what i did for mine! On 9/26/07, Thomas h [EMAIL PROTECTED] wrote: Im using Both Intel and AMD desktop CPUs, I

Re: [hlds_linux] The stable 1000fps server, is it for real?

2007-09-26 Thread Thomas h
Like you I have tested just about everything you mentioned and i have stripped the kernel to almost nothing. Still I have never seen 1000FPS with stats in console. Using -pingboost 3 only gives me 500FPS, even though its higher without. I wonder what that is about. For some reason the FPS seems

Re: [hlds_linux] The stable 1000fps server, is it for real?

2007-09-26 Thread Thomas h
fps_max to. Also how big of server are you talking about? How many players? On 9/26/07, Thomas h [EMAIL PROTECTED] wrote: Like you I have tested just about everything you mentioned and i have stripped the kernel to almost nothing. Still I have never seen 1000FPS with stats in console. Using

RE: [hlds_linux] Team Fortress 2 Content Available

2007-09-16 Thread Thomas h
Being the whole point as you never, never put stuff like that i / or actually you never, never put anything in / From: Guy Watkins [EMAIL PROTECTED] That would not be the same! The leading slash puts it in the root! } -Original Message- } From: [EMAIL PROTECTED] [mailto:hlds_linux- }

Re: [hlds_linux] HLDS Server FPS will not go over 250 frames per second

2007-09-09 Thread Thomas h
Did you enable tickless? try disabling it again. Regards Thomas @ DSRack.dk From: Brandon Cherup [EMAIL PROTECTED] Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] HLDS Server FPS will not go over 250 frames per second Date: Sat, 8 Sep

Re: [hlds_linux] Steam Update Tool (write privileges) - FreeBSD 7.0

2007-08-27 Thread Thomas h
Please dont share the solution to your own problem! From: Vlad (e-Plutonia Inc.) [EMAIL PROTECTED] Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Steam Update Tool (write privileges) - FreeBSD 7.0 Date: Sun, 26 Aug 2007 16:02:40

Re: [hlds_linux] Source Engine/Dedicated Server Beta

2007-08-09 Thread Thomas h
server on for a week and you will see that its eating 4-6 times the memory that it ate at when you first time started it. This leak has been in there for years, good thing that its finally fixed (if it really is). -ics Thomas h kirjoitti: I only suspected zblock to be the bad guy, because i didnt

Re: [hlds_linux] Source Engine/Dedicated Server Beta

2007-08-08 Thread Thomas h
The memleak is there, though I though it was with zblock, since only those servers used way to much memory. I had 1 server using 1.1GB of memory within a few days. Restarting the server cleans up the mess, ofc. Regards Thomas Hjorth http://DSRack.dk [ Picked text/plain from

Re: [hlds_linux] Source Engine/Dedicated Server Beta

2007-08-08 Thread Thomas h
a few days. I'll check it out though. On 8/8/07, Thomas h [EMAIL PROTECTED] wrote: The memleak is there, though I though it was with zblock, since only those servers used way to much memory. I had 1 server using 1.1GB of memory within a few days. Restarting the server cleans up the mess, ofc

Re: [hlds_linux] Source Engine/Dedicated Server Beta

2007-08-08 Thread Thomas h
Engine/Dedicated Server Beta Date: Wed, 8 Aug 2007 14:11:23 +0200 -- [ Picked text/plain from multipart/alternative ] Wouldn't you suppose that a nightly reboot would be a good thing either way though? On 8/8/07, Thomas h [EMAIL PROTECTED] wrote: I only suspected zblock to be the bad guy, because i

RE: [hlds_linux] srcds_run question

2007-07-18 Thread Thomas h
mv steam steam_doesnt_automagic_fuckup_anything From: Gavin Rodgers [EMAIL PROTECTED] Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] srcds_run question Date: Wed, 18 Jul 2007 19:37:54 +0100 We have had no issues doing this :) Gavin

Re: [hlds_linux] Steam Serverlist / Quicklist

2007-07-04 Thread Thomas h
I works quite fine here. very stable 100+ tickrate with rarely chokes up to 3... except when the bomb goes off. ;-) What OS/kernel and hardware is the server hosted on? Regards, Thomas H. / www.DSRack.dk Something is wrong with that server ! It shows up in the gamelist -but then I try to join

RE: [hlds_linux] RE: New Update, New issues

2007-06-30 Thread Thomas h
nice messed up post... who and what are you talking about? I THINK that the first line might be a reply to my post, im very hard to tell with this quality reply. Regards, Thomas H. / www.DSRack.dk From: Adam Thorn [EMAIL PROTECTED] Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux

RE: [hlds_linux] New Update, New issues

2007-06-29 Thread Thomas h
a tickrate 100 server is at a mere 93-96... and the gameservers are idle and load is low. Regards, Thomas H. / www.DSRack.dk Hello Alfred (and the rest of you), Since the last 2 updates we noticed a decrease in performance on Centos 4 and 5 machines with the newest updates and GLIBC. Running modified

Re: [hlds_linux] Timeouts/Lags during a round - NOT at roundend

2007-06-28 Thread Thomas h
That issue have bene there for months on my servers and all servers i know off. Regards Thomas H. / www.DSRack.dk From: ics [EMAIL PROTECTED] Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Timeouts/Lags during a round

RE: [hlds_linux] Glibc 2.3.6 Problem?

2007-06-28 Thread Thomas h
: 1.0.0.34/7 3150 secure Loaded plugins: - 0: zBlock Server Plugin [3.2.1] - Everything works just fine here... Regards Thomas H. / www.DSRack.dk From: Kyrios [EMAIL PROTECTED] Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com

Re: [hlds_linux] Glibc 2.3.6 Problem?

2007-06-28 Thread Thomas h
X2 Dual Core Processor 4600+ core id : 1 cpu cores : 2 Regards Thomas H. / www.DSRack.dk From: Timo Hilbertz [EMAIL PROTECTED] Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Glibc 2.3.6 Problem? Date: Thu, 28 Jun 2007 11

Re: [hlds_linux] Timeouts/Lags during a round - NOT at roundend

2007-06-25 Thread Thomas h
. When serious people with reel problems raise a flag i seems to me that Valve (or Alfred anyway) does what he can to help with the issue, but I can related to valves/his lack of replies to countless whining post. Regards Thomas H. / www.DSRack.dk From: Alex [EMAIL PROTECTED] Reply-To: hlds_linux

Re: Unable to connect to VAC, was: [hlds_linux] Source Engine Update Available

2007-06-18 Thread Thomas h
On Mon, 18 Jun 2007, Ike Australien wrote: Have there been any official statements from Valve as how long those VAC issues will persist and whether we can expect anything to happen in the near future? There always seems to be difficulty in getting the linux updates working, maybe someone could

RE: [hlds_linux] Re: hlds_linux digest, Vol 1 #5595 - 1 msg

2007-05-24 Thread Thomas h
I rather wonder why the Server FPS drop to 60 and lower sometimes. We are using some 3800+ X2 machines and it is not possible to run 20 clients at Tickrate 100, even if it is the only Server on the machine! CPU load doesn't go ever 50-60%. Ram isn't an issue either! We are running current

RE: [hlds_linux] Source Engine Dedicated server beta

2007-04-27 Thread Thomas h
Any ideas why a vanilla linux server running the beta (happens with both the current and previous beta) randomly spikes up to 90-99% and holds there for an extended period of time (not sure exactly how long, but it's more than a few minutes) and then goes back down to 10%? It keeps fluctuating

RE: [hlds_linux] Source Engine Dedicated server beta

2007-04-27 Thread Thomas h
I'm not sure if it affected the performance in-game, but the FPS seemed somewhat stable. It did affect the rest of the processes on the machine, however. Doing almost anything else becomes close to impossible with one process pegged at 99%. Ok, I guess the issues aint the same.. my loadspike

RE: [hlds_linux] Source Engine Dedicated server beta

2007-04-05 Thread Thomas h
There is an update to the beta. Run the update tool again with the beta parameter (-beta srcds0407) to get the update. with hldsupdatetool you mean the steam binary, coz using hldsupdatetool.bin with options does work, and steam steams to update itself with those options. I guess that is what

RE: [hlds_linux] Source Engine Dedicated server beta

2007-04-05 Thread Thomas h
This is a counter-strike source update (srcds - hmm ?? -_-). crap... i pasted the wrong lines coz they both say HLDS in the bottom. *** # ./steam -command update -game Counter-Strike Source -dir