Are these binaries targeted for the ULE scheduler in FreeBSD 7(.1)? or just the
general platform?
./Thomas
From: [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] FreeBSD test
Date: Wed, 20 Feb 2008 20:55:17 -0800
This
Yes, its happens somewhat often on my servers, and a restart or 2 (of the
particular server) always fixes it... its ofc. a AITA when customers with FFAs
have this problem a doesnt notice it.
So Valve fix your servers, thx.
Regards, Thomas @ http://DSrack.dk
Good for you.
[ Picked text/plain from multipart/alternative ]
if you want your server to runn 1000 fps you could pay someone to set up
your kernel and everything for you, thats what i did for mine!
On 9/26/07, Thomas h [EMAIL PROTECTED] wrote:
Im using Both Intel and AMD desktop CPUs, I
Like you I have tested just about everything you mentioned and i have
stripped the kernel to almost nothing. Still I have never seen 1000FPS with
stats in console.
Using -pingboost 3 only gives me 500FPS, even though its higher without. I
wonder what that is about.
For some reason the FPS seems
fps_max to. Also how big of server are you talking
about? How many players?
On 9/26/07, Thomas h [EMAIL PROTECTED] wrote:
Like you I have tested just about everything you mentioned and i have
stripped the kernel to almost nothing. Still I have never seen 1000FPS
with
stats in console.
Using
Being the whole point as you never, never put stuff like that i / or
actually you never, never put anything in /
From: Guy Watkins [EMAIL PROTECTED]
That would not be the same! The leading slash puts it in the root!
} -Original Message-
} From: [EMAIL PROTECTED] [mailto:hlds_linux-
}
Did you enable tickless? try disabling it again.
Regards
Thomas @ DSRack.dk
From: Brandon Cherup [EMAIL PROTECTED]
Reply-To: hlds_linux@list.valvesoftware.com
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] HLDS Server FPS will not go over 250 frames per
second
Date: Sat, 8 Sep
Please dont share the solution to your own problem!
From: Vlad (e-Plutonia Inc.) [EMAIL PROTECTED]
Reply-To: hlds_linux@list.valvesoftware.com
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Steam Update Tool (write privileges) - FreeBSD
7.0
Date: Sun, 26 Aug 2007 16:02:40
server on for a week
and you will see that its eating 4-6 times the memory that it ate at
when you first time started it. This leak has been in there for years,
good thing that its finally fixed (if it really is).
-ics
Thomas h kirjoitti:
I only suspected zblock to be the bad guy, because i didnt
The memleak is there, though I though it was with zblock, since only those
servers used way to much memory. I had 1 server using 1.1GB of memory within
a few days. Restarting the server cleans up the mess, ofc.
Regards
Thomas Hjorth
http://DSRack.dk
[ Picked text/plain from
a few days. I'll
check it
out though.
On 8/8/07, Thomas h [EMAIL PROTECTED] wrote:
The memleak is there, though I though it was with zblock, since only
those
servers used way to much memory. I had 1 server using 1.1GB of memory
within
a few days. Restarting the server cleans up the mess, ofc
Engine/Dedicated Server Beta
Date: Wed, 8 Aug 2007 14:11:23 +0200
--
[ Picked text/plain from multipart/alternative ]
Wouldn't you suppose that a nightly reboot would be a good thing either way
though?
On 8/8/07, Thomas h [EMAIL PROTECTED] wrote:
I only suspected zblock to be the bad guy, because i
mv steam steam_doesnt_automagic_fuckup_anything
From: Gavin Rodgers [EMAIL PROTECTED]
Reply-To: hlds_linux@list.valvesoftware.com
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] srcds_run question
Date: Wed, 18 Jul 2007 19:37:54 +0100
We have had no issues doing this :)
Gavin
I works quite fine here. very stable 100+ tickrate with rarely chokes up to
3... except when the bomb goes off. ;-)
What OS/kernel and hardware is the server hosted on?
Regards,
Thomas H. / www.DSRack.dk
Something is wrong with that server !
It shows up in the gamelist -but then I try to join
nice messed up post... who and what are you talking about? I THINK that the
first line might be a reply to my post, im very hard to tell with this
quality reply.
Regards,
Thomas H. / www.DSRack.dk
From: Adam Thorn [EMAIL PROTECTED]
Reply-To: hlds_linux@list.valvesoftware.com
To: hlds_linux
a tickrate
100 server is at a mere 93-96... and the gameservers are idle and load is
low.
Regards,
Thomas H. / www.DSRack.dk
Hello Alfred (and the rest of you),
Since the last 2 updates we noticed a decrease in performance on
Centos 4 and 5 machines with the newest updates and GLIBC.
Running modified
That issue have bene there for months on my servers and all servers i know
off.
Regards
Thomas H. / www.DSRack.dk
From: ics [EMAIL PROTECTED]
Reply-To: hlds_linux@list.valvesoftware.com
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Timeouts/Lags during a round
: 1.0.0.34/7 3150 secure
Loaded plugins:
-
0: zBlock Server Plugin [3.2.1]
-
Everything works just fine here...
Regards
Thomas H. / www.DSRack.dk
From: Kyrios [EMAIL PROTECTED]
Reply-To: hlds_linux@list.valvesoftware.com
To: hlds_linux@list.valvesoftware.com
X2 Dual Core Processor 4600+
core id : 1
cpu cores : 2
Regards
Thomas H. / www.DSRack.dk
From: Timo Hilbertz [EMAIL PROTECTED]
Reply-To: hlds_linux@list.valvesoftware.com
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Glibc 2.3.6 Problem?
Date: Thu, 28 Jun 2007 11
.
When serious people with reel problems raise a flag i seems to me that Valve
(or Alfred anyway) does what he can to help with the issue, but I can
related to valves/his lack of replies to countless whining post.
Regards
Thomas H. / www.DSRack.dk
From: Alex [EMAIL PROTECTED]
Reply-To: hlds_linux
On Mon, 18 Jun 2007, Ike Australien wrote:
Have there been any official statements from Valve as how long those VAC
issues will persist and whether we can expect anything to happen in the
near
future?
There always seems to be difficulty in getting the linux updates working,
maybe someone could
I rather wonder why the Server FPS drop to 60 and lower sometimes.
We are using some 3800+ X2 machines and it is not possible to run 20
clients
at Tickrate 100, even if it is the only Server on the machine!
CPU load doesn't go ever 50-60%. Ram isn't an issue either!
We are running current
Any ideas why a vanilla linux server running the beta (happens with both
the
current and previous beta) randomly spikes up to 90-99% and holds there for
an extended period of time (not sure exactly how long, but it's more than a
few minutes) and then goes back down to 10%? It keeps fluctuating
I'm not sure if it affected the performance in-game, but the FPS seemed
somewhat stable. It did affect the rest of the processes on the machine,
however. Doing almost anything else becomes close to impossible with one
process pegged at 99%.
Ok, I guess the issues aint the same.. my loadspike
There is an update to the beta. Run the update tool again with the beta
parameter (-beta srcds0407) to get the update.
with hldsupdatetool you mean the steam binary, coz using hldsupdatetool.bin
with options does work, and steam steams to update itself with those
options. I guess that is what
This is a counter-strike source update (srcds - hmm ?? -_-).
crap... i pasted the wrong lines coz they both say HLDS in the bottom.
***
# ./steam -command update -game Counter-Strike Source -dir
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