It's on my INSTA-BUY-O-MATIC list along with Last of Us...Have you seen Kara
from Quantic Dream? Amazing...
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Alan Fregtman
Sent: Thursday, September 27, 2012 10:26 PM
To:
You can use either a projector spot or use some render tree state node Tricks.
--
christian keller
visual effects|direction
m +49 179 69 36 248
f +49 40 386 835 33
chris3...@me.com
gesendet von meinem iDing
Am 28.09.2012 um 05:26 schrieb Byron Nash byronn...@gmail.com:
I understand how to
Yeah – I’m surprised about the majority being less than 1500 by 1000.
I thought of 24” at 1920x1200 as the de facto standard.
From: Len Krenzler
Sent: Thursday, September 27, 2012 11:02 PM
To: softimage@listproc.autodesk.com
Subject: Re: Softimage CIP Data - Screen Resolution
What amazes me
Hello,
for a cone angle of 70° you need a spread of 35° if you want it to start
from the center. This should work unless the intensity is greater than
1, or you might have other lights burning the white point of the spot.
Le 28/09/2012 05:05, Byron Nash a écrit :
This seems basic but it has
I think I misunderstood. My *guess* is that you could use a photo
exposure shader on the camera, but this is a wild guess. :]
This is considering one of the other replies about the white point.
I have to mention though, that I did not mean the spread control on
the light... there is also a
I think a projector shader is definitely the way to go with lights. You can
directly control the falloff and colour impurity you want in the spot.
Doing it with the basic light controls is always going to be too
'computery'.
On 28 September 2012 10:05, Eric Gunther egunt...@warwick.net wrote:
Would be nice if we could have fcurve controls on the penumbra falloff
On Fri, Sep 28, 2012 at 11:28 AM, patrick nethercoat
patr...@brandtanim.co.uk wrote:
I think a projector shader is definitely the way to go with lights. You
can directly control the falloff and colour impurity you want in
I just noticed...the CIP does not capture multiple monitors. I use two 26
(24 at work) inch monitors each running at 1920 x 1200 and my score only
registers one of them. With all the PPGs and explorers and other windows
fying around at any given moment I could use a third too ;) but I digress.
That would be best, but in the meantime, there is the Shape Attenuation
control group in the soft_light Attenuation tab... It's not great, but it
has helped me a little on occasion.
Also, to the OP: if you are not using distance-based attenuation, then you
can put a color_exponent node between
bring on that lovely 36 4k eizo.should skew the results a bitwell,
for the few people who took out a 2nd mortgage to buy one anyway.
On Friday, September 28, 2012, Eric Turman wrote:
I just noticed...the CIP does not capture multiple monitors. I use two 26
(24 at work) inch monitors
Hey guys,
I need a help. Is it possible to create an ICE tree that checks if a
geometry isn't penetrated by another geometry? I have a low poly object,
I have a high poly object, and I have a cage object (a clone of the low
poly object, but pushed to conform the high poly object). I need to
Friday Flashback #89
Creative Environment box shots
http://wp.me/powV4-28u
On Fri, Sep 21, 2012 at 12:15 PM, Stephen Blair stephenrbl...@gmail.comwrote:
Friday Flashback #88
1999 Tekkon Kinkreet schematic
http://wp.me/powV4-279
On Fri, Sep 14, 2012 at 7:59 AM, Stephen Blair
point in volume node
On 28 September 2012 14:45, Szabolcs Matefy szabol...@crytek.com wrote:
Hey guys,
** **
I need a help. Is it possible to create an ICE tree that checks if a
geometry isn’t penetrated by another geometry? I have a low poly object, I
have a high poly object, and I
Hello,
There are several ways you can do that. Depending on your gemoetry it can
be easy to overly complicated :)
You can check if a point is inside another volume using the point in
volume node, and then use a closest location node to find the distance to
the surface.
What I like to do though is
Maybe this could be inspirationnal with Raycast and testing distance.
https://vimeo.com/39888231
Le 28/09/2012 15:50, Jonathan Laborde a écrit :
Hello,
There are several ways you can do that. Depending on your gemoetry it
can be easy to overly complicated :)
You can check if a point is inside
(posted to a few places already, but just in case anyone missed it)
Hi guys – we’ve been keeping quiet about this so that Helge could present
something new at the Softimage Ubertage event today. He should have just
finished presenting, so I am happy to share this work publicly:
Hi Paul,
Here is my feedback:
Now that you've realized you had to move away from browser integration
(at least for now), perhaps you will realize that you still have a
flawed business model.
That is, unless your intentions are to sell Fabric to Autodesk (or
someone else) as soon they will
Hi Guy - if your suggestion is that not open-sourcing software is a flawed
business model, then I'm not sure there's much to discuss. I disagree.
Thanks,
Paul
On 28 September 2012 11:02, Guy Rabiller guy.rabil...@radfac.com wrote:
Hi Paul,
Here is my feedback:
Now that you've realized you
Hey there :)
Just watched the 3 videos, but I'd need a bit of enlightment.
If I understand well, FE is a software that allows to buid tools
(deformer, procedural generator of whatever, etc.)(a bit like compound,
but with an FE format) that can be integrated within SI or Maya.
I'm a non python
I was not speaking generally, but specifically for toolkits such as Qt
and Fabric used to create applications - and regarding our CGI industry
context.
Nothing wrong not being agree though.
Thanks for the hint about your intentions.
Cheers,
Guy.
--
guy rabiller | raa.tel | radfac
Hi Olivier - we sell the platform as a whole, which includes the modules,
plugins and sample applications you see on our website.
We give 1 free license to individuals (commercial included) and 2 free
rental licenses to companies - after that, you can buy or rent additional
licenses - pricing
Hi Guy - Companies build commercial products using open-source software all
the time - our business is making software and selling it, otherwise we
can't be in business. Software engineers are not cheap, and service based
businesses built on top of OSS require markets with a large volume of
Thank's Paul,
It would be a good idea to keep an ice-like way of building things. I
mean if every body here on the list knows how to make things in Ice,
that just shorten the learning curve for potential clients. But I guess
you already think of that. And there might not have dozen of ways to
you're missing CE 2.6, 2.61, and 2.62 in the list.
CE 2.6 -- 1992
CE 2.61 -- ?
CE 2.62 -- May/June 1993
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair
Sent: Friday, September 28, 2012 6:48 AM
To:
Most of our computer monitors run at 1600 x 1200 resolution.
Games companies typically use cheaper hardware and lower resolution than in
film/post production as games studios are notoriously cheap on hardware for DCC
app use.
Matt
From: softimage-boun...@listproc.autodesk.com
Looking good.
less of a spoiler than the previous featurette.
ooh, and you got Mr Spock, how cool is that!
-Original Message-
From: Sandy Sutherland
Sent: Friday, September 28, 2012 2:12 PM
To: softimage@listproc.autodesk.com
Subject: RE: Adventures in Zambezia feature film
New
1600x1200 is still perfectly acceptable –
but say 1280x1024? – there’s hardly any room for the viewport left at that res
– I’d feel claustrophobic.
From: Matt Lind
Sent: Friday, September 28, 2012 7:44 PM
To: softimage@listproc.autodesk.com
Subject: RE: Softimage CIP Data - Screen Resolution
Yeah...most of our systems here at EXC run two 1280x1024 19 inch...I was
lucky enough to commandeer one of the three Dell 24 inchers 5 years ago and
I brought in a twin of my own from home to match it. I can not imagine
having to work with anything less than dual 1920x1200 at this point.
On
When you say intanced ICE tree, do you mean that you're using a script or
something to apply the same tree to multiple objects? If so, then...
Multi-select the objects with the trees and add a custom parameter (Animate
Create Parameter New Custom Parameter). Call it TurbSeed or whatever,
autodesk devs are mostly all at 1280x1024
On Fri, Sep 28, 2012 at 4:56 PM, Matt Lind ml...@carbinestudios.com wrote:
From 1993 thru 2005 when I worked on 21 inch CRT monitors, I worked in
1280 x 1024 resolution and had no problems doing work.
** **
The issue is whether the image on the
Thank you, but I should have specified I am just setting the particle Shape to
be the instance of another ICE tree which contains the Turbulence node that I
am trying to vary.
Jeff
_
From: softimage-boun...@listproc.autodesk.com
Hey Paul that is a very generous pricing model. One thing not quite
clear... does one need a FE license to run a FE built software that is
integrated into, say SI? Even if he is not aware of how the application was
built.
So for example if you run a renederer and a fluid simulator, both built in
I was a glutton for punishment...Back in the day, I worked in 1600x1200
with my 21 inch CRT...honestly do not know how I saw anything on a CRT at
that res...fuy ;P
On Fri, Sep 28, 2012 at 3:56 PM, Matt Lind ml...@carbinestudios.com wrote:
From 1993 thru 2005 when I worked on 21 inch CRT
OK, in that case I'm not aware of a way to do that directly. One workaround
might be to generate a single mesh and then apply the turbulence to that. Since
the point positions in the single mesh are now all different, a single seed for
turbulence should be enough to stop all instances from
Gray, thank you very much for your help
Jeff
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Grahame Fuller
Sent: Friday, September 28, 2012 6:37 PM
To: softimage@listproc.autodesk.com
Subject: RE: unique data for instances?
OK, in
Hey Sandy,
looking good ;) hehe.. was trying to view the video you posted and it says
i don't have permission...? is it password protected or region set?
Hope the teams all going well :) looking forward to seeing khumba.
Cheers
Si
On Sat, Sep 29, 2012 at 5:13 AM, pete...@skynet.be wrote:
are you using reference models? I know there can be issues with those when
you have nested models., i.e one model parented under another.
On Sat, Sep 29, 2012 at 3:31 PM, Demian Kurejwowski
demianpe...@yahoo.comwrote:
i have 2 models,
a girl thats carring a cat.
if i pose constraint the
Hi Simon - no password protect - so not sure why you cannot see it. Yep guys
are all good - starting to wind down on Khumba - holy camoly dude the renders
are looking so sweet! Arnold is the bees knees by a long shot!
Off on leave now - about to drive to Sedgefield.
Cheers
S.
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