RE: OT. Old Teaser/trailer. Character Casting

2012-09-28 Thread Szabolcs Matefy
It's on my INSTA-BUY-O-MATIC list along with Last of Us...Have you seen Kara from Quantic Dream? Amazing... From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Alan Fregtman Sent: Thursday, September 27, 2012 10:26 PM To:

Re: Light Spread Softness

2012-09-28 Thread Christian Keller
You can use either a projector spot or use some render tree state node Tricks. -- christian keller visual effects|direction m +49 179 69 36 248 f +49 40 386 835 33 chris3...@me.com gesendet von meinem iDing Am 28.09.2012 um 05:26 schrieb Byron Nash byronn...@gmail.com: I understand how to

Re: Softimage CIP Data - Screen Resolution

2012-09-28 Thread peter_b
Yeah – I’m surprised about the majority being less than 1500 by 1000. I thought of 24” at 1920x1200 as the de facto standard. From: Len Krenzler Sent: Thursday, September 27, 2012 11:02 PM To: softimage@listproc.autodesk.com Subject: Re: Softimage CIP Data - Screen Resolution What amazes me

Re: Light Spread Softness

2012-09-28 Thread olivier jeannel
Hello, for a cone angle of 70° you need a spread of 35° if you want it to start from the center. This should work unless the intensity is greater than 1, or you might have other lights burning the white point of the spot. Le 28/09/2012 05:05, Byron Nash a écrit : This seems basic but it has

Re: Light Spread Softness

2012-09-28 Thread Eric Gunther
I think I misunderstood. My *guess* is that you could use a photo exposure shader on the camera, but this is a wild guess. :] This is considering one of the other replies about the white point. I have to mention though, that I did not mean the spread control on the light... there is also a

Re: Light Spread Softness

2012-09-28 Thread patrick nethercoat
I think a projector shader is definitely the way to go with lights. You can directly control the falloff and colour impurity you want in the spot. Doing it with the basic light controls is always going to be too 'computery'. On 28 September 2012 10:05, Eric Gunther egunt...@warwick.net wrote:

Re: Light Spread Softness

2012-09-28 Thread Ciaran Moloney
Would be nice if we could have fcurve controls on the penumbra falloff On Fri, Sep 28, 2012 at 11:28 AM, patrick nethercoat patr...@brandtanim.co.uk wrote: I think a projector shader is definitely the way to go with lights. You can directly control the falloff and colour impurity you want in

Re: Softimage CIP Data - Screen Resolution

2012-09-28 Thread Eric Turman
I just noticed...the CIP does not capture multiple monitors. I use two 26 (24 at work) inch monitors each running at 1920 x 1200 and my score only registers one of them. With all the PPGs and explorers and other windows fying around at any given moment I could use a third too ;) but I digress.

Re: Light Spread Softness

2012-09-28 Thread Ed Manning
That would be best, but in the meantime, there is the Shape Attenuation control group in the soft_light Attenuation tab... It's not great, but it has helped me a little on occasion. Also, to the OP: if you are not using distance-based attenuation, then you can put a color_exponent node between

Re: Softimage CIP Data - Screen Resolution

2012-09-28 Thread James De Colling
bring on that lovely 36 4k eizo.should skew the results a bitwell, for the few people who took out a 2nd mortgage to buy one anyway. On Friday, September 28, 2012, Eric Turman wrote: I just noticed...the CIP does not capture multiple monitors. I use two 26 (24 at work) inch monitors

ICE question

2012-09-28 Thread Szabolcs Matefy
Hey guys, I need a help. Is it possible to create an ICE tree that checks if a geometry isn't penetrated by another geometry? I have a low poly object, I have a high poly object, and I have a cage object (a clone of the low poly object, but pushed to conform the high poly object). I need to

Re: Friday Flashback

2012-09-28 Thread Stephen Blair
Friday Flashback #89 Creative Environment box shots http://wp.me/powV4-28u On Fri, Sep 21, 2012 at 12:15 PM, Stephen Blair stephenrbl...@gmail.comwrote: Friday Flashback #88 1999 Tekkon Kinkreet schematic http://wp.me/powV4-279 On Fri, Sep 14, 2012 at 7:59 AM, Stephen Blair

Re: ICE question

2012-09-28 Thread Rob Chapman
point in volume node On 28 September 2012 14:45, Szabolcs Matefy szabol...@crytek.com wrote: Hey guys, ** ** I need a help. Is it possible to create an ICE tree that checks if a geometry isn’t penetrated by another geometry? I have a low poly object, I have a high poly object, and I

Re: ICE question

2012-09-28 Thread Jonathan Laborde
Hello, There are several ways you can do that. Depending on your gemoetry it can be easy to overly complicated :) You can check if a point is inside another volume using the point in volume node, and then use a closest location node to find the distance to the surface. What I like to do though is

Re: ICE question

2012-09-28 Thread olivier jeannel
Maybe this could be inspirationnal with Raycast and testing distance. https://vimeo.com/39888231 Le 28/09/2012 15:50, Jonathan Laborde a écrit : Hello, There are several ways you can do that. Depending on your gemoetry it can be easy to overly complicated :) You can check if a point is inside

Re: Fabric Engine SPH Solver Demo

2012-09-28 Thread Paul Doyle
(posted to a few places already, but just in case anyone missed it) Hi guys – we’ve been keeping quiet about this so that Helge could present something new at the Softimage Ubertage event today. He should have just finished presenting, so I am happy to share this work publicly:

Re: Fabric Engine SPH Solver Demo

2012-09-28 Thread Guy Rabiller
Hi Paul, Here is my feedback: Now that you've realized you had to move away from browser integration (at least for now), perhaps you will realize that you still have a flawed business model. That is, unless your intentions are to sell Fabric to Autodesk (or someone else) as soon they will

Re: Fabric Engine SPH Solver Demo

2012-09-28 Thread Paul Doyle
Hi Guy - if your suggestion is that not open-sourcing software is a flawed business model, then I'm not sure there's much to discuss. I disagree. Thanks, Paul On 28 September 2012 11:02, Guy Rabiller guy.rabil...@radfac.com wrote: Hi Paul, Here is my feedback: Now that you've realized you

Re: Fabric Engine SPH Solver Demo

2012-09-28 Thread olivier jeannel
Hey there :) Just watched the 3 videos, but I'd need a bit of enlightment. If I understand well, FE is a software that allows to buid tools (deformer, procedural generator of whatever, etc.)(a bit like compound, but with an FE format) that can be integrated within SI or Maya. I'm a non python

Re: Fabric Engine SPH Solver Demo

2012-09-28 Thread Guy Rabiller
I was not speaking generally, but specifically for toolkits such as Qt and Fabric used to create applications - and regarding our CGI industry context. Nothing wrong not being agree though. Thanks for the hint about your intentions. Cheers, Guy. -- guy rabiller | raa.tel | radfac

Re: Fabric Engine SPH Solver Demo

2012-09-28 Thread Paul Doyle
Hi Olivier - we sell the platform as a whole, which includes the modules, plugins and sample applications you see on our website. We give 1 free license to individuals (commercial included) and 2 free rental licenses to companies - after that, you can buy or rent additional licenses - pricing

Re: Fabric Engine SPH Solver Demo

2012-09-28 Thread Paul Doyle
Hi Guy - Companies build commercial products using open-source software all the time - our business is making software and selling it, otherwise we can't be in business. Software engineers are not cheap, and service based businesses built on top of OSS require markets with a large volume of

Re: Fabric Engine SPH Solver Demo

2012-09-28 Thread olivier jeannel
Thank's Paul, It would be a good idea to keep an ice-like way of building things. I mean if every body here on the list knows how to make things in Ice, that just shorten the learning curve for potential clients. But I guess you already think of that. And there might not have dozen of ways to

RE: Friday Flashback

2012-09-28 Thread Matt Lind
you're missing CE 2.6, 2.61, and 2.62 in the list. CE 2.6 -- 1992 CE 2.61 -- ? CE 2.62 -- May/June 1993 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair Sent: Friday, September 28, 2012 6:48 AM To:

RE: Softimage CIP Data - Screen Resolution

2012-09-28 Thread Matt Lind
Most of our computer monitors run at 1600 x 1200 resolution. Games companies typically use cheaper hardware and lower resolution than in film/post production as games studios are notoriously cheap on hardware for DCC app use. Matt From: softimage-boun...@listproc.autodesk.com

Re: Adventures in Zambezia feature film

2012-09-28 Thread peter_b
Looking good. less of a spoiler than the previous featurette. ooh, and you got Mr Spock, how cool is that! -Original Message- From: Sandy Sutherland Sent: Friday, September 28, 2012 2:12 PM To: softimage@listproc.autodesk.com Subject: RE: Adventures in Zambezia feature film New

Re: Softimage CIP Data - Screen Resolution

2012-09-28 Thread peter_b
1600x1200 is still perfectly acceptable – but say 1280x1024? – there’s hardly any room for the viewport left at that res – I’d feel claustrophobic. From: Matt Lind Sent: Friday, September 28, 2012 7:44 PM To: softimage@listproc.autodesk.com Subject: RE: Softimage CIP Data - Screen Resolution

Re: Softimage CIP Data - Screen Resolution

2012-09-28 Thread Eric Turman
Yeah...most of our systems here at EXC run two 1280x1024 19 inch...I was lucky enough to commandeer one of the three Dell 24 inchers 5 years ago and I brought in a twin of my own from home to match it. I can not imagine having to work with anything less than dual 1920x1200 at this point. On

RE: unique data for instances?

2012-09-28 Thread Grahame Fuller
When you say intanced ICE tree, do you mean that you're using a script or something to apply the same tree to multiple objects? If so, then... Multi-select the objects with the trees and add a custom parameter (Animate Create Parameter New Custom Parameter). Call it TurbSeed or whatever,

Re: Softimage CIP Data - Screen Resolution

2012-09-28 Thread Luc-Eric Rousseau
autodesk devs are mostly all at 1280x1024 On Fri, Sep 28, 2012 at 4:56 PM, Matt Lind ml...@carbinestudios.com wrote: From 1993 thru 2005 when I worked on 21 inch CRT monitors, I worked in 1280 x 1024 resolution and had no problems doing work. ** ** The issue is whether the image on the

RE: unique data for instances?

2012-09-28 Thread Jeff McFall
Thank you, but I should have specified I am just setting the particle Shape to be the instance of another ICE tree which contains the Turbulence node that I am trying to vary. Jeff _ From: softimage-boun...@listproc.autodesk.com

Re: Fabric Engine SPH Solver Demo

2012-09-28 Thread Gustavo Eggert Boehs
Hey Paul that is a very generous pricing model. One thing not quite clear... does one need a FE license to run a FE built software that is integrated into, say SI? Even if he is not aware of how the application was built. So for example if you run a renederer and a fluid simulator, both built in

Re: Softimage CIP Data - Screen Resolution

2012-09-28 Thread Eric Turman
I was a glutton for punishment...Back in the day, I worked in 1600x1200 with my 21 inch CRT...honestly do not know how I saw anything on a CRT at that res...fuy ;P On Fri, Sep 28, 2012 at 3:56 PM, Matt Lind ml...@carbinestudios.com wrote: From 1993 thru 2005 when I worked on 21 inch CRT

RE: unique data for instances?

2012-09-28 Thread Grahame Fuller
OK, in that case I'm not aware of a way to do that directly. One workaround might be to generate a single mesh and then apply the turbulence to that. Since the point positions in the single mesh are now all different, a single seed for turbulence should be enough to stop all instances from

RE: unique data for instances?

2012-09-28 Thread Jeff McFall
Gray, thank you very much for your help Jeff From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Grahame Fuller Sent: Friday, September 28, 2012 6:37 PM To: softimage@listproc.autodesk.com Subject: RE: unique data for instances? OK, in

Re: Adventures in Zambezia feature film

2012-09-28 Thread Simon Anderson
Hey Sandy, looking good ;) hehe.. was trying to view the video you posted and it says i don't have permission...? is it password protected or region set? Hope the teams all going well :) looking forward to seeing khumba. Cheers Si On Sat, Sep 29, 2012 at 5:13 AM, pete...@skynet.be wrote:

Re: how to constrain a model to another model

2012-09-28 Thread Andreas Bystrom
are you using reference models? I know there can be issues with those when you have nested models., i.e one model parented under another. On Sat, Sep 29, 2012 at 3:31 PM, Demian Kurejwowski demianpe...@yahoo.comwrote: i have 2 models, a girl thats carring a cat. if i pose constraint the

RE: Adventures in Zambezia feature film

2012-09-28 Thread Sandy Sutherland
Hi Simon - no password protect - so not sure why you cannot see it. Yep guys are all good - starting to wind down on Khumba - holy camoly dude the renders are looking so sweet! Arnold is the bees knees by a long shot! Off on leave now - about to drive to Sedgefield. Cheers S.