Agreed, I just get annoyed at the tech press (and general public for that matter), that seem to be of the impression the folks at Oculus pulled this idea and technology out of thin air.
On Fri, Apr 1, 2016 at 11:22 AM, Simon Westlake <[email protected]> wrote: > Gotcha - I'm with you on the concept that the Oculus is just an > improvement, they really haven't done anything 'brand new' (other than > Touch maybe, which isn't out yet..). Reading about a lot of what they've > done to solve a lot of the ongoing issues with prior headsets (nausea due > to insufficient tracking speed, poor resolution, etc) - there has been a > lot of R&D, it's not just all off the shelf stuff. Don't deny someone else > may have done it eventually, but I think they deserve some credit for > getting it done now! > > On 4/1/2016 11:19 AM, Jason McKemie wrote: > > Not really previous gen exactly, but the VR headset I remember wanting was > the Forte VFX1 or IIS VFX3D. Certainly not as advanced as the newer stuff > - but it was 1995 when the VFX1 came out, and all of the same framework is > there. I remember when a Virtuality display came through our local mall in > the early 90's - much lower resolution and not nearly as responsive from a > tracking standpoint - also definitely not consumer level stuff at that > time, but the idea was the same. > > On Fri, Apr 1, 2016 at 11:03 AM, Simon Westlake <[email protected]> > wrote: > >> Which headset would you consider to be the closest to the Oculus from the >> previous gen? >> >> On 4/1/2016 11:02 AM, Jason McKemie wrote: >> >> I really don't see how the Oculus gear is anything other than a >> progression of what was previously on the market. True, the others did not >> succeed in the same way that Oculus has, but that is more of a matter of >> timing. >> >> On Fri, Apr 1, 2016 at 11:00 AM, Simon Westlake < <[email protected]> >> [email protected]> wrote: >> >>> I don't know if I agree with that. It's a pretty big leap forward from >>> what was previously available. I'm not saying they created it in a vacuum, >>> but I find it hard to downplay the achievements of the teams involved. It's >>> not like they just bought a bunch of readily available components, banged >>> them together and out came a headset. >>> >>> On 4/1/2016 10:57 AM, Jason McKemie wrote: >>> >>> There were also many other VR companies before Oculus. I've been >>> watching the VR scene for at least two decades, what Oculus has benefited >>> from is the advancement motion tracking, higher resolution displays, >>> processing, etc (technologies not specific to VR), Oculus really didn't do >>> anything groundbreaking here. The technology has been maturing for a long >>> time, the masses are just starting to take notice - and large companies are >>> following that interest. >>> >>> On Fri, Apr 1, 2016 at 10:38 AM, < <[email protected]>[email protected]> >>> wrote: >>> >>>> Little more to the back story. The kid had some US DOD friends and >>>> labs that gave him access to the latest technology in the field. >>>> >>>> *From:* Simon Westlake <[email protected]> >>>> Look at Palmer Luckey - this kid was banging together VR goggles in his >>>> bedroom, and everyone said the kind of virtual reality goggles that are now >>>> shipping were impossible to make just a couple of years ago. Now that he >>>> pushed it forward and figured it out, HTC is making a headset, Sony is >>>> making a headset.. >>>> >>>> >>>> >>>> >>> >>> -- >>> Simon Westlake >>> Skype: Simon_Sonar >>> Email: [email protected] >>> Phone: (702) 447-1247 >>> --------------------------- >>> Sonar Software Inc >>> The next generation of ISP billing and OSShttps://sonar.software >>> >>> >> >> -- >> Simon Westlake >> Skype: Simon_Sonar >> Email: [email protected] >> Phone: (702) 447-1247 >> --------------------------- >> Sonar Software Inc >> The next generation of ISP billing and OSShttps://sonar.software >> >> > > -- > Simon Westlake > Skype: Simon_Sonar > Email: [email protected] > Phone: (702) 447-1247 > --------------------------- > Sonar Software Inc > The next generation of ISP billing and OSShttps://sonar.software > >
