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This whole approach of successive games is interesting but
let me suggest a different route to AI teaching. Borrow the biological
model. Simulate simplified ecological environments. Start with a
simple organism, perhaps a worm, in a simplified environment with
obstacles, rewards, penalties, and other organisms (never alone). As the
AI learns to master the contingencies of the environment gradually evolve the
organism and the environment to more complex forms maintaining a contiguous
logical path to the final human form. And if you are lucky and your
algorithms are good one day your AI will look up at the simulated sky and
scream, "I want to talk to whoever is in charge! And I want to know what
the heck is going on!"
Mike Deering.
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- Re: [agi] getting started maitri
- Re: [agi] getting started Eliezer S. Yudkowsky
- RE: [agi] How wrong are these numbers? Ben Goertzel
- Re: [agi] How wrong are these numbers? maitri
- RE: [agi] How wrong are these numbers? James Rogers
- [agi] TLoZ: Link's Awakening. Alan Grimes
- Re: [agi] TLoZ: Link's Awakening. Shane Legg
- Re: [agi] TLoZ: Link's Awakening. Shane Legg
- Games for AIs (Was: [agi] TLoZ: Link's Awakening.) Michael Roy Ames
- RE: Games for AIs (Was: [agi] TLoZ: Link's Awakenin... Tony Lofthouse
- RE: Games for AIs (Was: [agi] TLoZ: Link's Awakenin... Mike Deering
- RE: Games for AIs (Was: [agi] TLoZ: Link's Awakenin... Ben Goertzel
- Re: Games for AIs (Was: [agi] TLoZ: Link's Awakenin... Mike Deering
- RE: Games for AIs (Was: [agi] TLoZ: Link's Awakenin... Ben Goertzel
- [agi] Re: Games for AIs Michael Roy Ames
- Re: [agi] Re: Games for AIs Jonathan Standley
- Re: [agi] Re: Games for AIs Alan Grimes
- Re: [agi] Re: Games for AIs Jonathan Standley
- RE: [agi] Re: Games for AIs Gary Miller
- Re: [agi] Re: Games for AIs Jonathan Standley
- Re: [agi] Re: Games for AIs Damien Sullivan
