A
single, continuously involving environment... like Everquest??
;-)
Seriously: I agree with your suggestions, but I actually think they fit
nicely into the direction that the game industry is evolving into
anyway.
I
think it would be a lot of fun to explore mixing up an AGI training environment
with an actual multiplayer online game. Obviously this is not the place to
*start* training one's AGI, but it would be a good way to get a lot of people to
interact with one's AGI in a context other than chat...
--
Ben
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- Re: [agi] How wrong are these numbers? maitri
- RE: [agi] How wrong are these numbers? James Rogers
- [agi] TLoZ: Link's Awakening. Alan Grimes
- Re: [agi] TLoZ: Link's Awakening. Shane Legg
- Re: [agi] TLoZ: Link's Awakening. Shane Legg
- Games for AIs (Was: [agi] TLoZ: Link's Awakening.) Michael Roy Ames
- RE: Games for AIs (Was: [agi] TLoZ: Link's Awakening.) Tony Lofthouse
- Re: Games for AIs (Was: [agi] TLoZ: Link's Awakening.) Mike Deering
- RE: Games for AIs (Was: [agi] TLoZ: Link's Awakening.) Ben Goertzel
- Re: Games for AIs (Was: [agi] TLoZ: Link's Awakening.) Mike Deering
- [agi] Re: Games for AIs Ben Goertzel
- [agi] Re: Games for AIs Michael Roy Ames
- Re: [agi] Re: Games for AIs Jonathan Standley
- Re: [agi] Re: Games for AIs Alan Grimes
- Re: [agi] Re: Games for AIs Jonathan Standley
- RE: [agi] Re: Games for AIs Gary Miller
- Re: [agi] Re: Games for AIs Jonathan Standley
- Re: [agi] Re: Games for AIs Damien Sullivan
- Re: [agi] TLoZ: Link's Awakening. Alan Grimes
- RE: [agi] TLoZ: Link's Awakening. Ben Goertzel
- Re: [agi] TLoZ: Link's Awakening. Jonathan Standley