Linas,

I'm not quite sure what you mean. I'm not asking for much more than brief 
exposition of ideas in this forum, that just begin to show some promise. I'm 
not demanding or expecting something fully worked through. The fact remains 
that I don't think I've heard any in any form that fit the critera below - and 
you don't actually mention any.

Linas:
MT:I might be getting confused -  or rather, I am quite consciously bearing
that in mind. Let me just say then: I have not heard a *creative* new idea
here that directly addresses and shows the power to solve even in part the 
problem of creating general intelligence. 
  Linas:I do not get the impression that  most promising ideas have even been 
explored,
  much less worked over to the point of abandonment. I don't see people saying 
  "oh yeah, well we already tried that, and it didn't work". Instead,  I see 
people
  saying "gee I have a good idea, I wish I could explore it." 

  So, you can say "I don't beleive it",  but you can't say "it won't work", 
until 
  multiple research groups have actually tried it, and shown that its a dead 
end.

  --linas



    phasis
    on the "creative" part. It's not enough to be new and different, or to have
    an incredibly detailed plan, you have to have ideas that directly address &
    start to solve the problem and are radical.   I have heard a great deal 
    though from various sources about how it's *not* necessary to be that
    creative or revolutionary - about how just adapting existing techniques will
    lead to the promised land - which, frankly, is a joke.

    The only discussion here that I can remember even starting to suggest a
    creative idea directly addressing the problem was with Ben - he claims that
    his pet is capable of general analogy - certainly one if not the basis of 
    general intelligence - that, having learned to fetch a ball, his pet
    spontaneously learned to play hide-and-seek. Great, I said, if you can
    demonstrate that, you've got a major creative breakthrough - you can and 
    should go public right now. You can bet Hawkins would. No reply. No
    exposition of  his idea for producing such analogies. No comments or
    interest from anyone else.

    There are a lot of discussions here about *tangential* matters - but when 
it 
    comes to the central problem(s) - the hard, creative problem -  how does you
    agent move into *new* domains? - discussion evaporates.

    And I was glad to see Bob expressing something I have often thought -  how 
    often people in this field *gesture* at ideas, which are too awesome to be
    declared publicly. Now that might be partly justified in other creative
    fields. In many fields of invention, a creative idea about, say, using some 
    new material or preparing it in a new way might, if expressed, be
    immediately stolen. But not here. Here any creative idea will be totally
    dependent on a massive amount of implementation. Hawkins had a fairly big 
    creative idea with his HTM - even if it's a flawed idea. But no one can walk
    away and immediately implement such an idea.

    So actually, in this field,  it's in your and everyone's interest to 
declare 
    your main ideas publicly and get as much feedback as pos. - and incentive
    and opportunity to refine those ideas.  (By all means, BTW point to a
    creative idea of yours that directly addresses the problem of creating 
    general intelligence - or to anyone else's).
















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