On Sat, Aug 24, 2013 at 9:01 PM, Sean Hunt <[email protected]> wrote:
> No. New gameplay ideas are for when the core is working. It is not
> right now. The four most important offices are all empty. We do not
> have the resources to build new gameplay.

I am vaguely inclined to take a Keynesian approach to activity: lack
of it is a reason to start doing something new/interesting (although
it is also a very good reason to remove unused gameplay).

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