On Sat, Aug 24, 2013 at 9:01 PM, Sean Hunt <[email protected]> wrote: > No. New gameplay ideas are for when the core is working. It is not > right now. The four most important offices are all empty. We do not > have the resources to build new gameplay.
I am vaguely inclined to take a Keynesian approach to activity: lack of it is a reason to start doing something new/interesting (although it is also a very good reason to remove unused gameplay).

