Lots of cool 3D games are on phones now, but good luck finding a phone
under 200 USD fast enough for good game play.  It's like looking at a
perfect image with someone scratching a chalk board.  Even the early
arcade boxes in the up to the 80's had 5-7 fps for most arcade games,
but 1-2 is just not fun.

So while the 3d games look nice they have the game play value of 0
unless you have a good phone.  While even Asteroids today still has
some game play value even though it is not nice visually.

Before the contest is over I will have >11 fps with minimal options
and 5 with all options and be ready for publication on anything as
fast as the emulator.  While my 3d competitors are stuck at 2 fps on
most phones even today.


On Mar 24, 2:47 pm, q2dm1 <[EMAIL PROTECTED]> wrote:
> Well considering the fact that *Quake* has been ported to Android, I
> have yet to see an impressive game for that platform.
>
> On Mar 24, 3:33 pm, Joa <[EMAIL PROTECTED]> wrote:
>
> > On Mar 23, 11:20 pm, tberthel <[EMAIL PROTECTED]> wrote:
>
> > > LOL.. Tetris doesn't even come close to what my games do.  Tetris does
> > > 90 degree single frame rotations.  Like that would work for real
> > > arcade games.
>
> > Well... what ever you do - yours doesn't work either... I'm not into
> > gaming, neither developing nor playing so that's just my two cents.
> > In the bigger picture; check out Peli's link - there's some pros out
> > there who are going to knock to ball out of the park.
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