My game does work fine. I have already made another update. If you think my competition is a closed source great looking 3D game that runs at 2 fps in the emulator you are way wrong. My submission is an Arcade Game Library not just a game. Anyways my games get better fps than any games that will run using the OpenGL ES that have more than 300 vertices. Of course that is mainly because many phones still don't have a dedicated 3d processor. 3D is the future, but it won't be even close to the only thing that will win.
On Mar 24, 9:33 am, Joa <[EMAIL PROTECTED]> wrote: > On Mar 23, 11:20 pm, tberthel <[EMAIL PROTECTED]> wrote: > > > LOL.. Tetris doesn't even come close to what my games do. Tetris does > > 90 degree single frame rotations. Like that would work for real > > arcade games. > > Well... what ever you do - yours doesn't work either... I'm not into > gaming, neither developing nor playing so that's just my two cents. > In the bigger picture; check out Peli's link - there's some pros out > there who are going to knock to ball out of the park. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Challenge" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-challenge?hl=en -~----------~----~----~----~------~----~------~--~---
