Don't have sorrow.  Just try to do something that is different from
what the main players are doing.  Never go head to head against your
competition.

The big players are mainly offering social apps or games.

I don't feel my game library even needs to compete with them cause I
know opening up my game library will bring more interest to Android
than a few 2fps 3d games or big money social apps, and isn't that what
Google really wants.

Do you really think that they will drive Android further per dollar
than you or I can?

Do you really think OmniSoft would open up the 3D game library they
have for 250K?  No way.

They expect to win with just by showing off a flashy app or two.  At
that point the submissions they have entered end while mine could go
on for the life of the Android Platform and will work on non
specialize phones.


On Mar 27, 1:25 pm, "Mr. Tanvir" <[EMAIL PROTECTED]> wrote:
> hello redhunt
> sharing joys makes double
> sharing sorrow decrease redouble
> looking at the Omnisoft and other specialist mobile companies activities
> here
> i would like to share my sorrow :((
>
> im also 1 programmer one artist team.
> though i will not left the fight ;)
>
> hmmmmm
>
> On 3/26/08, Redhunt <[EMAIL PROTECTED]> wrote:
>
>
>
> > tberthel
>
> > I also wish you luck. I submitted a game myself, but to be honest,
> > after reading this post and seeing what  OmniSoft has submitted I am
> > feeling rather down. Specially if each of their submissions counts
> > separately. That's 10 games right there. An individual can't hope to
> > compete against these guys, just the shear work of creating 10  games,
> > none the less, in 3D from scratch would be impossible for 1 or 2
> > individuals (1 programmer one artist) that's my team.
> > Anyone else feeling a little dishearten. We are also submitting an
> > application that is not a game which is much easier to be somewhat
> > original with. But man, there is only so many ideas out there, if
> > every "real" mobile company that has been doing phone applications for
> > the past 4 years is entering this contest I think I am going to cry.
> > We could really use the money to start a "real" company and afford the
> > resources that the big/bigger guys have access to. Not sure how much
> > OmniSoft could really take advantage of that money. Darn...  Anyone
> > feeling this way?
>
> > On Mar 25, 12:49 pm, tberthel <[EMAIL PROTECTED]> wrote:
> > > Good luck and thanks
>
> > > On Mar 25, 8:51 am, Incognito <[EMAIL PROTECTED]> wrote:
>
> > > > @tberthel
>
> > > > I applaud your fighting spirit! I'm right next to  you however,
> > > > throwing fighting punches, so you have competition. I'm not saying
> > > > what I'm build though, at least not yet!
>
> > > > On Mar 25, 7:42 am, Zorg <[EMAIL PROTECTED]> wrote:
>
> > > > > What you did is great tberthel,
> > > > > Beyond any technical consideration, pushing your idea from scratch
> > to
> > > > > a valid entry for ADC on time deserve some kind of respect and
> > > > > recognition.
> > > > > Good job.
> > > > > Z
>
> > > > > On Mar 25, 12:10 am, tberthel <[EMAIL PROTECTED]> wrote:
>
> > > > > > My game does work fine.  I have already made another update.  If
> > you
> > > > > > think my competition is a closed source great looking 3D game that
> > > > > > runs at 2 fps in the emulator you are way wrong.  My submission is
> > an
> > > > > > Arcade Game Library not just a game.  Anyways my games get better
> > fps
> > > > > > than any games that will run using the OpenGL ES that have more
> > than
> > > > > > 300 vertices.  Of course that is mainly because many phones still
> > > > > > don't have a dedicated 3d processor.  3D is the future, but it
> > won't
> > > > > > be even close to the only thing that will win.
>
> > > > > > On Mar 24, 9:33 am, Joa <[EMAIL PROTECTED]> wrote:
>
> > > > > > > On Mar 23, 11:20 pm, tberthel <[EMAIL PROTECTED]>
> > wrote:
>
> > > > > > > > LOL.. Tetris doesn't even come close to what my games
> > do.  Tetris does
> > > > > > > > 90 degree single frame rotations.  Like that would work for
> > real
> > > > > > > > arcade games.
>
> > > > > > > Well... what ever you do - yours doesn't work either... I'm not
> > into
> > > > > > > gaming, neither developing nor playing so that's just my two
> > cents.
> > > > > > > In the bigger picture; check out Peli's link - there's some pros
> > out
> > > > > > > there who are going to knock to ball out of the park.- Hide
> > quoted text -
>
> > > > > > - Show quoted text -- Hide quoted text -
>
> > > > > - Show quoted text -- Hide quoted text -
>
> > > - Show quoted text -
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