tberthel I also wish you luck. I submitted a game myself, but to be honest, after reading this post and seeing what OmniSoft has submitted I am feeling rather down. Specially if each of their submissions counts separately. That's 10 games right there. An individual can't hope to compete against these guys, just the shear work of creating 10 games, none the less, in 3D from scratch would be impossible for 1 or 2 individuals (1 programmer one artist) that's my team. Anyone else feeling a little dishearten. We are also submitting an application that is not a game which is much easier to be somewhat original with. But man, there is only so many ideas out there, if every "real" mobile company that has been doing phone applications for the past 4 years is entering this contest I think I am going to cry. We could really use the money to start a "real" company and afford the resources that the big/bigger guys have access to. Not sure how much OmniSoft could really take advantage of that money. Darn... Anyone feeling this way?
On Mar 25, 12:49 pm, tberthel <[EMAIL PROTECTED]> wrote: > Good luck and thanks > > On Mar 25, 8:51 am, Incognito <[EMAIL PROTECTED]> wrote: > > > > > @tberthel > > > I applaud your fighting spirit! I'm right next to you however, > > throwing fighting punches, so you have competition. I'm not saying > > what I'm build though, at least not yet! > > > On Mar 25, 7:42 am, Zorg <[EMAIL PROTECTED]> wrote: > > > > What you did is great tberthel, > > > Beyond any technical consideration, pushing your idea from scratch to > > > a valid entry for ADC on time deserve some kind of respect and > > > recognition. > > > Good job. > > > Z > > > > On Mar 25, 12:10 am, tberthel <[EMAIL PROTECTED]> wrote: > > > > > My game does work fine. I have already made another update. If you > > > > think my competition is a closed source great looking 3D game that > > > > runs at 2 fps in the emulator you are way wrong. My submission is an > > > > Arcade Game Library not just a game. Anyways my games get better fps > > > > than any games that will run using the OpenGL ES that have more than > > > > 300 vertices. Of course that is mainly because many phones still > > > > don't have a dedicated 3d processor. 3D is the future, but it won't > > > > be even close to the only thing that will win. > > > > > On Mar 24, 9:33 am, Joa <[EMAIL PROTECTED]> wrote: > > > > > > On Mar 23, 11:20 pm, tberthel <[EMAIL PROTECTED]> wrote: > > > > > > > LOL.. Tetris doesn't even come close to what my games do. Tetris > > > > > > does > > > > > > 90 degree single frame rotations. Like that would work for real > > > > > > arcade games. > > > > > > Well... what ever you do - yours doesn't work either... I'm not into > > > > > gaming, neither developing nor playing so that's just my two cents. > > > > > In the bigger picture; check out Peli's link - there's some pros out > > > > > there who are going to knock to ball out of the park.- Hide quoted > > > > > text - > > > > > - Show quoted text -- Hide quoted text - > > > > - Show quoted text -- Hide quoted text - > > - Show quoted text - --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Challenge" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-challenge?hl=en -~----------~----~----~----~------~----~------~--~---
