What you did is great tberthel, Beyond any technical consideration, pushing your idea from scratch to a valid entry for ADC on time deserve some kind of respect and recognition. Good job. Z
On Mar 25, 12:10 am, tberthel <[EMAIL PROTECTED]> wrote: > My game does work fine. I have already made another update. If you > think my competition is a closed source great looking 3D game that > runs at 2 fps in the emulator you are way wrong. My submission is an > Arcade Game Library not just a game. Anyways my games get better fps > than any games that will run using the OpenGL ES that have more than > 300 vertices. Of course that is mainly because many phones still > don't have a dedicated 3d processor. 3D is the future, but it won't > be even close to the only thing that will win. > > On Mar 24, 9:33 am, Joa <[EMAIL PROTECTED]> wrote: > > > > > On Mar 23, 11:20 pm, tberthel <[EMAIL PROTECTED]> wrote: > > > > LOL.. Tetris doesn't even come close to what my games do. Tetris does > > > 90 degree single frame rotations. Like that would work for real > > > arcade games. > > > Well... what ever you do - yours doesn't work either... I'm not into > > gaming, neither developing nor playing so that's just my two cents. > > In the bigger picture; check out Peli's link - there's some pros out > > there who are going to knock to ball out of the park.- Hide quoted text - > > - Show quoted text - --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Challenge" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-challenge?hl=en -~----------~----~----~----~------~----~------~--~---
