Thank You

On Mar 25, 6:42 am, Zorg <[EMAIL PROTECTED]> wrote:
> What you did is great tberthel,
> Beyond any technical consideration, pushing your idea from scratch to
> a valid entry for ADC on time deserve some kind of respect and
> recognition.
> Good job.
> Z
>
> On Mar 25, 12:10 am, tberthel <[EMAIL PROTECTED]> wrote:
>
> > My game does work fine.  I have already made another update.  If you
> > think my competition is a closed source great looking 3D game that
> > runs at 2 fps in the emulator you are way wrong.  My submission is an
> > Arcade Game Library not just a game.  Anyways my games get better fps
> > than any games that will run using the OpenGL ES that have more than
> > 300 vertices.  Of course that is mainly because many phones still
> > don't have a dedicated 3d processor.  3D is the future, but it won't
> > be even close to the only thing that will win.
>
> > On Mar 24, 9:33 am, Joa <[EMAIL PROTECTED]> wrote:
>
> > > On Mar 23, 11:20 pm, tberthel <[EMAIL PROTECTED]> wrote:
>
> > > > LOL.. Tetris doesn't even come close to what my games do.  Tetris does
> > > > 90 degree single frame rotations.  Like that would work for real
> > > > arcade games.
>
> > > Well... what ever you do - yours doesn't work either... I'm not into
> > > gaming, neither developing nor playing so that's just my two cents.
> > > In the bigger picture; check out Peli's link - there's some pros out
> > > there who are going to knock to ball out of the park.- Hide quoted text -
>
> > - Show quoted text -
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