Compared to what?
I am not trying to be a smart ass here, but have you got any other numbers
that suggest that this conversion rate is poor?

I guess a direct marketeer would say it is fantastic.

On Fri, May 8, 2009 at 4:32 AM, clark <[email protected]> wrote:

>
> 2.8%?  Thanks for the numbers, now we can say that is "amazingly
> poor."
>
>
> On May 7, 4:17 am, Jon Colverson <[email protected]> wrote:
> > On May 7, 11:37 am, MrChaz <[email protected]> wrote:
> >
> > > Yeah, conversion from free to retail sales is amazingly poor.
> >
> > Please don't make statements like that without numbers to back it up.
> > My game has a 2.8% conversion rate from the free demo to the full
> > version. From what I understand, that is fairly typical for the games
> > industry.
> >
> > --
> > Jon
> >
>

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