SWReg is for processing sales. It is not a store. But I am in a
situation where a lot of people come to my website and some purchase
software. I don't depend on those software sales for a living. The
software is for a niche market who knows my web site. In fact putting
thing on the Android Market resulted in bad comments from people who
didn't understand what the software was for.
CB wrote:
What kind of sales are you getting with SWReg? I find that the
problem with most alternative stores is the exposure (not enough of
it!)
On Mar 25, 7:31 pm, Brian Conrad <[email protected]> wrote:
Or you a developer can do what I did and use a eseller, in my case SWReg
which is a division of Digital River. They take care of all the credit
card, paypal, currency translates, VAT, sales tax, etc. This allows me
to sell where paid apps on the Market aren't shown.
They now have Android in their list of platforms though it says Android
2.0. I probably need to suggest they drop the 2.0 bit and let the
developer say which version. You can set things up any way you want
like upload a copy of the program and they make that available when the
user purchases. You can also do things like have key generator they
call to pass along a key or other schemes. They are in the process of
adding a mobile interface.
I have a purchase icon on my site the user can click which takes them to
a cart on their site for the product.
Zann wrote:
Just thinking out loud:
wouldn't it be viable for someone in US to take on a role as an app
publisher for the rest of the world?
instead of publishing with someone out of the Market environment.
reckon the exposure for piracy will be that much higher.
how it can be done is of course another question~
- free lance app publisher create new dev account
- link account to ??? credit card/paypal?/bank account
- one time payment for out of US dev; X% of sales comm to be agreed
On Mar 24, 5:15 pm, westmeadboy <[email protected]> wrote:
About two-thirds of users of the free edition of my app are based in
non paid-app countries so I get a lot of questions from them asking
how they can get the recently-released pro version.
I could suggest MarketEnabler or finding a US/UK etc sim card
(inactive ones are fine) but I think most users would not be able to
do either of those. Also, I wonder how easy it is for, say, Chinese
users in China, to set up a Google Checkout account with a payment
method that supports GBP payments. (Side note: AFAIK, even US users
who have set up Google Checkout with an American Express card cannot
buy apps quoted in GBP, for example).
So I was wondering what most devs here do. Maybe:
1. Third party app market - in which case, which one?
2. Send the apk to the user directly - in which case, how do you copy-
protect it and receive payment?
3. Do nothing and hope Google sort it out.
4. Something else?
Number (1) seems the obvious choice but none of those app stores seem
to stand out from what I can see and I only ever hear reports of next-
to-zero app sales. They all seem to provide some kind of means to app
copy-protections but I'm a little hesitant to weave in store-specific
code into the app. Its also yet another thing that can go wrong. App
store goes bust. User can't see update. Update gives error X etc.
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