On 10/7/2011 5:01 AM, Gameccino wrote: > how many active install should a free game reach to be listed > somewhere? Guess if you don't know.
"Listed somewhere"? Not sure what you mean. On the top games list? I think Hamster made it into the top 200 in the Google Market at only 10-20k active installs or so, but I think that was about velocity (how many people were downloading it per day) than being about the raw numbers. I've certainly seen games with fewer than 5k users at that level. On the other hand, Hamster was featured in the AppsLib market, and ended up the #2 free app there almost instantly -- and stayed there for a few weeks, even after it was no longer featured. Tim -- You received this message because you are subscribed to the Google Groups "Android Discuss" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/android-discuss?hl=en.
