Thank you guys, very helpful comments.

I'm wondering if a iOS or PC release could help the android sales/download 
too. My games are developed using unity3d so a cross platform release isn't 
a pain.

@Tim, yes, I was talking about lists like "top downloads" or "trending 
apps".

@Mike, I think a video/trailer is ever a good thing and in fact I have a 
trailer for fluffycraft , but how many android users view these videos on 
their devices? I think not much. A good trailer helps but isn't enough.

I planned a little campaign with admob, did you have experiences on this? 
For now I'm just trying and the start isn't good, I'm just waiting for the 
approval of my ads for more than a week...

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