Hey Ben

for faster particle rendering i would check out the recently uploaded 2.2.7
version to the trunk. There are a few additions, in particular a billboard
class which has the same level of heirarchy as a face or segment in a mesh.
Because there is less to calculate with a billboard in terms of matrix maths
etc, things should run a bit faster. Currently you can have coloured
billboards or bitmap billboards, we will try and add a pixel billboard soon
for super-fast rendering of many pixels in a 3d space

Rob



On Sun, Jan 25, 2009 at 11:16 PM, Jensa <[email protected]> wrote:

>
> Also not entirely sure why you don't want to pass the view as an
> argument when it's interaction based on the View you want, but lovely
> work! Performs really well!
>
> J




-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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