no, the idea is to create an object3d containing a collection of particles.
This is no good if you need your particles to have rotation, but if they
just need position then it will help with reducing calculations, allowing
for more particles onscreen at any one time

Rob


On Mon, Jan 26, 2009 at 8:41 AM, ben <[email protected]> wrote:

>
> I had a look to the billboard but it doesn't seems to use object3D as
> particles ?




-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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