Hi , I am working on optimization of a game I have finished to develop with Away3D .I would like to know if there is away to exclude some geometry from rendering all the time or exclude at all . I have got a plane with a Texture that serves as floor and it almost always static (does not transform ) .So that I do not need to render it each frame . Thanks in advance
- [away3d] Selective rendering SasMaster
- [away3d] Re: Selective rendering Peter Kapelyan
- [away3d] Re: Selective rendering Li
- [away3d] Re: Selective rendering Michael Iv
- [away3d] Re: Selective rendering ben
- [away3d] Re: Selective rendering Peter Kapelyan
- [away3d] Re: Selective rendering Michael Iv
- [away3d] Re: Selective rendering Peter Kapelyan
- [away3d] Re: Selective rendering Peter Kapelyan
- [away3d] Re: Selective render... Michael Iv
- [away3d] Re: Selective render... Michael Iv
