Hi,

google for preloader/factory class, but i don`t know if this will work
in that particular case.
the easiest way would be to have a seperate .swf for the preloader
which loads and adds your modelviewer .swf

grts
chris

On 10 Feb., 06:32, dapdap <[email protected]> wrote:
> Hi Peeps,
>
> I've written an Away3d program that basically displays an animated MD2
> character.
> It all works fine.
> But I'm having problems with the preloader.
> The code is written on the timeline in Flash CS4.
> The code for the Away3d bit is on Frame 2 and the preloader is on
> Frame 1.
> I've embedded the md2 model and texture
> ([Embed(source="embedded ...application/octet-stream")] ...etc) so
> that everything is contained in the swf.
> Nothing in my library is linked for export.
> What I'm finding is that the preloader only appears when about 90% of
> the bytesloaded are ... loaded.
>
> I'm guessing that the embedded files are the first thing that are
> loaded before the preloader has a chance to kick in?
> Is there anyway of intercepting/reading the 'load' process with
> embedded files?
>
> Anyway, I've had a good look on this site and on the net but at
> present I'm stuck.
>
> If anyone could point me in the right direction I'd be really very
> happy.
>
> Cheers ....

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