Hi, google for preloader/factory class, but i don`t know if this will work in that particular case. the easiest way would be to have a seperate .swf for the preloader which loads and adds your modelviewer .swf
grts chris On 10 Feb., 06:32, dapdap <[email protected]> wrote: > Hi Peeps, > > I've written an Away3d program that basically displays an animated MD2 > character. > It all works fine. > But I'm having problems with the preloader. > The code is written on the timeline in Flash CS4. > The code for the Away3d bit is on Frame 2 and the preloader is on > Frame 1. > I've embedded the md2 model and texture > ([Embed(source="embedded ...application/octet-stream")] ...etc) so > that everything is contained in the swf. > Nothing in my library is linked for export. > What I'm finding is that the preloader only appears when about 90% of > the bytesloaded are ... loaded. > > I'm guessing that the embedded files are the first thing that are > loaded before the preloader has a chance to kick in? > Is there anyway of intercepting/reading the 'load' process with > embedded files? > > Anyway, I've had a good look on this site and on the net but at > present I'm stuck. > > If anyone could point me in the right direction I'd be really very > happy. > > Cheers ....
