Hi Peeps, I've written an Away3d program that basically displays an animated MD2 character. It all works fine. But I'm having problems with the preloader. The code is written on the timeline in Flash CS4. The code for the Away3d bit is on Frame 2 and the preloader is on Frame 1. I've embedded the md2 model and texture ([Embed(source="embedded ...application/octet-stream")] ...etc) so that everything is contained in the swf. Nothing in my library is linked for export. What I'm finding is that the preloader only appears when about 90% of the bytesloaded are ... loaded.
I'm guessing that the embedded files are the first thing that are loaded before the preloader has a chance to kick in? Is there anyway of intercepting/reading the 'load' process with embedded files? Anyway, I've had a good look on this site and on the net but at present I'm stuck. If anyone could point me in the right direction I'd be really very happy. Cheers ....
