PNGs sound like an interesting idea that I haven't come across before (I'm new to Away) - might look into it if I can get things working ... Cheers D
On Feb 11, 1:23 am, Makc <[email protected]> wrote: > In old good days of CS3 [Embed()] did not work (wow, does it now?) so > people used to encode binary resources as loseless PNGs, and those > could be placed on any frame too. > > On Wed, Feb 10, 2010 at 7:32 AM, dapdap <[email protected]> wrote: > > Hi Peeps, > > > I've written an Away3d program that basically displays an animated MD2 > > character. > > It all works fine. > > But I'm having problems with the preloader. > > The code is written on the timeline in Flash CS4. > > The code for the Away3d bit is on Frame 2 and the preloader is on > > Frame 1. > > I've embedded the md2 model and texture > > ([Embed(source="embedded ...application/octet-stream")] ...etc) so > > that everything is contained in the swf. > > Nothing in my library is linked for export. > > What I'm finding is that the preloader only appears when about 90% of > > the bytesloaded are ... loaded. > > > I'm guessing that the embedded files are the first thing that are > > loaded before the preloader has a chance to kick in? > > Is there anyway of intercepting/reading the 'load' process with > > embedded files? > > > Anyway, I've had a good look on this site and on the net but at > > present I'm stuck. > > > If anyone could point me in the right direction I'd be really very > > happy. > > > Cheers ....
