PNGs sound like an interesting idea that I haven't come across before
(I'm new to Away) - might look into it if I can get things working ...
Cheers D

On Feb 11, 1:23 am, Makc <[email protected]> wrote:
> In old good days of CS3 [Embed()] did not work (wow, does it now?) so
> people used to encode binary resources as loseless PNGs, and those
> could be placed on any frame too.
>
> On Wed, Feb 10, 2010 at 7:32 AM, dapdap <[email protected]> wrote:
> > Hi Peeps,
>
> > I've written an Away3d program that basically displays an animated MD2
> > character.
> > It all works fine.
> > But I'm having problems with the preloader.
> > The code is written on the timeline in Flash CS4.
> > The code for the Away3d bit is on Frame 2 and the preloader is on
> > Frame 1.
> > I've embedded the md2 model and texture
> > ([Embed(source="embedded ...application/octet-stream")] ...etc) so
> > that everything is contained in the swf.
> > Nothing in my library is linked for export.
> > What I'm finding is that the preloader only appears when about 90% of
> > the bytesloaded are ... loaded.
>
> > I'm guessing that the embedded files are the first thing that are
> > loaded before the preloader has a chance to kick in?
> > Is there anyway of intercepting/reading the 'load' process with
> > embedded files?
>
> > Anyway, I've had a good look on this site and on the net but at
> > present I'm stuck.
>
> > If anyone could point me in the right direction I'd be really very
> > happy.
>
> > Cheers ....

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