SURE YOU CAN! Object3D filters  accepts array of filters just like a regular
flash display object.Man there is a lot of examples for this kind of stuff
in the Web . I like Wonderfl
http://wonderfl.net/
there are a lot of examples you need there

On Wed, Jun 9, 2010 at 5:31 PM, subb <[email protected]> wrote:

> Well, I've done this step, but I can't access the "canvas" object, so
> I can't modify it. And I want to create a custom effect using
> BitmapData, so I cannot use the filters array.
>
> On Jun 9, 10:15 am, Michael Iv <[email protected]> wrote:
> > make the object ownCanvas=true , then you can apply any filter you want
> and
> > create bitmap effects
> >
> >
> >
> > On Wed, Jun 9, 2010 at 5:12 PM, subb <[email protected]> wrote:
> > > Hi,
> >
> > > I'm trying to apply an effect on the result of the rendering pass and
> > > I was wondering if there was an API for this.
> >
> > > Basically I want to capture the result of the rendering (ex: the
> > > projected (2D) representation of a cube) in a bitmap and modify that
> > > bitmap. I want to do this at the object level (on a cube, model, etc),
> > > not on the view.
> >
> > > Basically, I want the same functionally that the filters array
> > > provide, but with custom bitmap filter (not pixel bender).
> >
> > > If it's not possible with the current code, where should I look for
> > > adding this functionality?
> >
> > > Thanks!
> >
> > --
> > Michael Ivanov ,Programmer
> > Neurotech Solutions Ltd.
> > Flex|Air
> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://
> www.meetup.com/GO3D-Games-Opensource-3D/
> > Tel:054-4962254
> > [email protected]
> > [email protected]




-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
http://blog.alladvanced.net
http://www.meetup.com/GO3D-Games-Opensource-3D/
Tel:054-4962254
[email protected]
[email protected]

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