SURE YOU CAN! Object3D filters accepts array of filters just like a regular flash display object.Man there is a lot of examples for this kind of stuff in the Web . I like Wonderfl http://wonderfl.net/ there are a lot of examples you need there
On Wed, Jun 9, 2010 at 5:31 PM, subb <[email protected]> wrote: > Well, I've done this step, but I can't access the "canvas" object, so > I can't modify it. And I want to create a custom effect using > BitmapData, so I cannot use the filters array. > > On Jun 9, 10:15 am, Michael Iv <[email protected]> wrote: > > make the object ownCanvas=true , then you can apply any filter you want > and > > create bitmap effects > > > > > > > > On Wed, Jun 9, 2010 at 5:12 PM, subb <[email protected]> wrote: > > > Hi, > > > > > I'm trying to apply an effect on the result of the rendering pass and > > > I was wondering if there was an API for this. > > > > > Basically I want to capture the result of the rendering (ex: the > > > projected (2D) representation of a cube) in a bitmap and modify that > > > bitmap. I want to do this at the object level (on a cube, model, etc), > > > not on the view. > > > > > Basically, I want the same functionally that the filters array > > > provide, but with custom bitmap filter (not pixel bender). > > > > > If it's not possible with the current code, where should I look for > > > adding this functionality? > > > > > Thanks! > > > > -- > > Michael Ivanov ,Programmer > > Neurotech Solutions Ltd. > > Flex|Air > |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp:// > www.meetup.com/GO3D-Games-Opensource-3D/ > > Tel:054-4962254 > > [email protected] > > [email protected] -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net http://www.meetup.com/GO3D-Games-Opensource-3D/ Tel:054-4962254 [email protected] [email protected]
