myMesh.ownCanvas = true;
myMesh.filters = [new GlowFilter(0x99CC66, 64, 64)];

etc etc

Fabrice


On Jun 9, 2010, at 9:35 PM, subb wrote:

> Let me put this in other words :
> How can I access the canvas object?
> 
> (I'm using 3.5.0)
> 
> On Jun 9, 2:43 pm, subb <[email protected]> wrote:
>> Well, I know this, but, like I said, I can't use the filters array
>> because I want to create a custom filter (unless I use pixel bender,
>> but I'm trying not to).
>> 
>> On Jun 9, 1:24 pm, Michael Iv <[email protected]> wrote:
>> 
>>> SURE YOU CAN! Object3D filters  accepts array of filters just like a regular
>>> flash display object.Man there is a lot of examples for this kind of stuff
>>> in the Web . I like Wonderflhttp://wonderfl.net/
>>> there are a lot of examples you need there
>> 
>>> On Wed, Jun 9, 2010 at 5:31 PM, subb <[email protected]> wrote:
>>>> Well, I've done this step, but I can't access the "canvas" object, so
>>>> I can't modify it. And I want to create a custom effect using
>>>> BitmapData, so I cannot use the filters array.
>> 
>>>> On Jun 9, 10:15 am, Michael Iv <[email protected]> wrote:
>>>>> make the object ownCanvas=true , then you can apply any filter you want
>>>> and
>>>>> create bitmap effects
>> 
>>>>> On Wed, Jun 9, 2010 at 5:12 PM, subb <[email protected]> wrote:
>>>>>> Hi,
>> 
>>>>>> I'm trying to apply an effect on the result of the rendering pass and
>>>>>> I was wondering if there was an API for this.
>> 
>>>>>> Basically I want to capture the result of the rendering (ex: the
>>>>>> projected (2D) representation of a cube) in a bitmap and modify that
>>>>>> bitmap. I want to do this at the object level (on a cube, model, etc),
>>>>>> not on the view.
>> 
>>>>>> Basically, I want the same functionally that the filters array
>>>>>> provide, but with custom bitmap filter (not pixel bender).
>> 
>>>>>> If it's not possible with the current code, where should I look for
>>>>>> adding this functionality?
>> 
>>>>>> Thanks!
>> 
>>>>> --
>>>>> Michael Ivanov ,Programmer
>>>>> Neurotech Solutions Ltd.
>>>>> Flex|Air
>>>> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://
>>>> www.meetup.com/GO3D-Games-Opensource-3D/
>>>>> Tel:054-4962254
>>>>> [email protected]
>>>>> [email protected]
>> 
>>> --
>>> Michael Ivanov ,Programmer
>>> Neurotech Solutions Ltd.
>>> Flex|Air 
>>> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup...
>>> Tel:054-4962254
>>> [email protected]
>>> [email protected]

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