myMesh.ownCanvas = true; myMesh.filters = [new GlowFilter(0x99CC66, 64, 64)];
etc etc Fabrice On Jun 9, 2010, at 9:35 PM, subb wrote: > Let me put this in other words : > How can I access the canvas object? > > (I'm using 3.5.0) > > On Jun 9, 2:43 pm, subb <[email protected]> wrote: >> Well, I know this, but, like I said, I can't use the filters array >> because I want to create a custom filter (unless I use pixel bender, >> but I'm trying not to). >> >> On Jun 9, 1:24 pm, Michael Iv <[email protected]> wrote: >> >>> SURE YOU CAN! Object3D filters accepts array of filters just like a regular >>> flash display object.Man there is a lot of examples for this kind of stuff >>> in the Web . I like Wonderflhttp://wonderfl.net/ >>> there are a lot of examples you need there >> >>> On Wed, Jun 9, 2010 at 5:31 PM, subb <[email protected]> wrote: >>>> Well, I've done this step, but I can't access the "canvas" object, so >>>> I can't modify it. And I want to create a custom effect using >>>> BitmapData, so I cannot use the filters array. >> >>>> On Jun 9, 10:15 am, Michael Iv <[email protected]> wrote: >>>>> make the object ownCanvas=true , then you can apply any filter you want >>>> and >>>>> create bitmap effects >> >>>>> On Wed, Jun 9, 2010 at 5:12 PM, subb <[email protected]> wrote: >>>>>> Hi, >> >>>>>> I'm trying to apply an effect on the result of the rendering pass and >>>>>> I was wondering if there was an API for this. >> >>>>>> Basically I want to capture the result of the rendering (ex: the >>>>>> projected (2D) representation of a cube) in a bitmap and modify that >>>>>> bitmap. I want to do this at the object level (on a cube, model, etc), >>>>>> not on the view. >> >>>>>> Basically, I want the same functionally that the filters array >>>>>> provide, but with custom bitmap filter (not pixel bender). >> >>>>>> If it's not possible with the current code, where should I look for >>>>>> adding this functionality? >> >>>>>> Thanks! >> >>>>> -- >>>>> Michael Ivanov ,Programmer >>>>> Neurotech Solutions Ltd. >>>>> Flex|Air >>>> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp:// >>>> www.meetup.com/GO3D-Games-Opensource-3D/ >>>>> Tel:054-4962254 >>>>> [email protected] >>>>> [email protected] >> >>> -- >>> Michael Ivanov ,Programmer >>> Neurotech Solutions Ltd. >>> Flex|Air >>> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup... >>> Tel:054-4962254 >>> [email protected] >>> [email protected]
