I hope you know something about upcoming adobe stuff that the rest of us , mere 
mortals , don't ;))

Sent from my iPhone

On Aug 1, 2010, at 12:57 AM, Ronen Tsamir <[email protected]> wrote:

> I'm looking forward to the next Player.
> 
> with Player 8 (AS2) we Can play only 100- 200 Poly.
> With Player 9 (AS3) It's jump to 1000,
> With Player 10 ( Away3DLite Or Use directly the Player 10 API) we can
> play until 4000 Poly.
> 
> So It;s not a fantasy that In Player 11, we can play more then 10,000
> or 20,000 Poly
> 
> On Jul 30, 7:39 pm, "[email protected]" <[email protected]>
> wrote:
>> That's good news, looking forward with anticipation.
>> 
>> On 30 Jul 2010, at 16:51, Fabrice3D wrote:
>> 
>> 
>> 
>>>> Adobe are probably not working closely with opensource 3d team
>>> Let's just say the wind have changed... :))
>> 
>>> Fabrice
>> 
>>> On Jul 30, 2010, at 5:32 PM, [email protected] wrote:
>> 
>>>> My main worry is that Adobe are probably not working closely with  
>>>> opensource 3d teams so effort may end up being replicated and  
>>>> features implemented in a not so useful way.  Lets hope the Away  
>>>> team are being consulted, but it would be reassuring if we could  
>>>> know that anything we are creating with Away3d won't be completely  
>>>> obsoleted by the new flashplayer.
>> 
>>>> Unity3D... yer I am sure it's good ( have seen some demos ) but  
>>>> it's not yet a standard player so not suitable for typical web  
>>>> clients, its hard enough to get them to accept flash let alone a  
>>>> lesser known plugin.
>> 
>>>> Cheers
>> 
>>>> ;j
>> 
>>>> On 30 Jul 2010, at 16:08, Michael Iv wrote:
>> 
>>>>> I am too skeptical on an idea that the upcoming fp updates will be  
>>>>> even close to Unity3d (just for a comparison) in the near or not  
>>>>> so near future. Also even if it will bring some formidable  
>>>>> improvements in 3d rendering capabilities I still believe that you  
>>>>> will have to write your own 3d engne or use such great libs like  
>>>>> Away3D ;))
>>>>> P.S
>>>>> But if you look for some hard core 3d engine for the web I would  
>>>>> recommend Unity3D ( I hope I will not get banned from here after  
>>>>> these words. Away dudes! I know this is not your fault but of  
>>>>> Adobe ;))  )
>>>>> Cheers
>> 
>>>>> On Fri, Jul 30, 2010 at 6:00 PM, [email protected] 
>>>>> <[email protected]
>>>>>> wrote:
>>>>> Flash Player 3D mentioned here
>>>>>        http://www.bytearray.org/?p=1836
>>>>> and in the flashmagazine..
>> 
>>>>> I was just wondering if anyone knows if pending player changes are  
>>>>> going to fit with Away3d engine, I am only interested from project  
>>>>> planning perspective as it can obviously effect decisions we make,  
>>>>> my guess is that it will allow away3d to be even better, but I  
>>>>> don't entirely trust Adobe not to mess up and just make coding  
>>>>> more tricky and no doubt they may try to mix it with flex with  
>>>>> adverse effects... always cynical ( still hoping they will put the  
>>>>> properties panel back to CS3 )  :)
>> 
>>>>> ;j
>> 
>>>>> --
>>>>> Michael Ivanov ,Programmer
>>>>> Neurotech Solutions Ltd.
>>>>> Flex|Air |3D|Unity|
>>>>> www.neurotechresearch.com
>>>>> http://blog.alladvanced.net
>>>>> http://www.meetup.com/GO3D-Games-Opensource-3D/
>>>>> Tel:054-4962254
>>>>> [email protected]
>>>>> [email protected]

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