..... Says absolutely nothing ..... :D

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On 30/07/2010 16:59, "Michael Iv" <[email protected]> wrote:

> Dreaming of that AGE to come where I can have 80000 polys at my Away scene ,
> Hope to see it still during my lifetime :))
> 
> On Fri, Jul 30, 2010 at 6:56 PM, richardolsson <[email protected]> wrote:
>> Don't worry!
>> 
>> Obviously, if you write something using a current version of Away3D,
>> any vastly superior future version will make it look bad by
>> comparison, regardless of whether that superiority comes from
>> accelerated 3D in Flash Player, or something else. For example, if you
>> use a 800 poly model in an Away3D game now, and then all of a sudden
>> you can use 80 000 poly models, your current version won't look very
>> good compared to more modern implementations.
>> 
>> That said, I'm telling you, don't worry!
>> 
>> 
>> Cheers
>> Richard - Away3D
>> 
>> On Jul 30, 5:32 pm, "[email protected]" <[email protected]>
>> wrote:
>>> > My main worry is that Adobe are probably not working closely with  
>>> > opensource 3d teams so effort may end up being replicated and features  
>>> > implemented in a not so useful way.  Lets hope the Away team are being  
>>> > consulted, but it would be reassuring if we could know that anything  
>>> > we are creating with Away3d won't be completely obsoleted by the new  
>>> > flashplayer.
>>> >
>>> > Unity3D... yer I am sure it's good ( have seen some demos ) but it's  
>>> > not yet a standard player so not suitable for typical web clients, its  
>>> > hard enough to get them to accept flash let alone a lesser known plugin.
>>> >
>>> > Cheers
>>> >
>>> > ;j
>>> >
>>> > On 30 Jul 2010, at 16:08, Michael Iv wrote:
>>> >
>>> >
>>> >
>>>> > > I am too skeptical on an idea that the upcoming fp updates will be  
>>>> > > even close to Unity3d (just for a comparison) in the near or not so  
>>>> > > near future. Also even if it will bring some formidable improvements  
>>>> > > in 3d rendering capabilities I still believe that you will have to  
>>>> > > write your own 3d engne or use such great libs like Away3D ;))
>>>> > > P.S
>>>> > > But if you look for some hard core 3d engine for the web I would  
>>>> > > recommend Unity3D ( I hope I will not get banned from here after  
>>>> > > these words. Away dudes! I know this is not your fault but of  
>>>> > > Adobe ;))  )
>>>> > > Cheers
>>> >
>>>> > > On Fri, Jul 30, 2010 at 6:00 PM, [email protected]
>>>> <[email protected]
>>>>> > > > wrote:
>>>> > > Flash Player 3D mentioned here
>>>> > >        http://www.bytearray.org/?p=1836
>>>> > > and in the flashmagazine..
>>> >
>>>> > > I was just wondering if anyone knows if pending player changes are  
>>>> > > going to fit with Away3d engine, I am only interested from project  
>>>> > > planning perspective as it can obviously effect decisions we make,  
>>>> > > my guess is that it will allow away3d to be even better, but I don't  
>>>> > > entirely trust Adobe not to mess up and just make coding more tricky  
>>>> > > and no doubt they may try to mix it with flex with adverse  
>>>> > > effects... always cynical ( still hoping they will put the  
>>>> > > properties panel back to CS3 )  :)
>>> >
>>>> > > ;j
>>> >
>>>> > > --
>>>> > > Michael Ivanov ,Programmer
>>>> > > Neurotech Solutions Ltd.
>>>> > > Flex|Air |3D|Unity|
>>>> > >www.neurotechresearch.com <http://www.neurotechresearch.com>
>>>> > >http://blog.alladvanced.net
>>>> > >http://www.meetup.com/GO3D-Games-Opensource-3D/
>>>> > > Tel:054-4962254
>>>> > > [email protected]
>>>> > > [email protected]
> 



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