I just heard that: Join Sebastian Marketsmueller, Adobe Flash Player engineer, for a deep dive into the next-generation 3D API coming in a future version of Flash Player. Marketsmueller will unveil exciting new APIs and demos never shown before, including some exclusive content you cannot miss as a Flash Platform developer.
On Aug 1, 7:40 am, Michael Iv <[email protected]> wrote: > I hope you know something about upcoming adobe stuff that the rest of us , > mere mortals , don't ;)) > > Sent from my iPhone > > On Aug 1, 2010, at 12:57 AM, Ronen Tsamir <[email protected]> wrote: > > > > > I'm looking forward to the next Player. > > > with Player 8 (AS2) we Can play only 100- 200 Poly. > > With Player 9 (AS3) It's jump to 1000, > > With Player 10 ( Away3DLite Or Use directly the Player 10 API) we can > > play until 4000 Poly. > > > So It;s not a fantasy that In Player 11, we can play more then 10,000 > > or 20,000 Poly > > > On Jul 30, 7:39 pm, "[email protected]" <[email protected]> > > wrote: > >> That's good news, looking forward with anticipation. > > >> On 30 Jul 2010, at 16:51, Fabrice3D wrote: > > >>>> Adobe are probably not working closely with opensource 3d team > >>> Let's just say the wind have changed... :)) > > >>> Fabrice > > >>> On Jul 30, 2010, at 5:32 PM, [email protected] wrote: > > >>>> My main worry is that Adobe are probably not working closely with > >>>> opensource 3d teams so effort may end up being replicated and > >>>> features implemented in a not so useful way. Lets hope the Away > >>>> team are being consulted, but it would be reassuring if we could > >>>> know that anything we are creating with Away3d won't be completely > >>>> obsoleted by the new flashplayer. > > >>>> Unity3D... yer I am sure it's good ( have seen some demos ) but > >>>> it's not yet a standard player so not suitable for typical web > >>>> clients, its hard enough to get them to accept flash let alone a > >>>> lesser known plugin. > > >>>> Cheers > > >>>> ;j > > >>>> On 30 Jul 2010, at 16:08, Michael Iv wrote: > > >>>>> I am too skeptical on an idea that the upcoming fp updates will be > >>>>> even close to Unity3d (just for a comparison) in the near or not > >>>>> so near future. Also even if it will bring some formidable > >>>>> improvements in 3d rendering capabilities I still believe that you > >>>>> will have to write your own 3d engne or use such great libs like > >>>>> Away3D ;)) > >>>>> P.S > >>>>> But if you look for some hard core 3d engine for the web I would > >>>>> recommend Unity3D ( I hope I will not get banned from here after > >>>>> these words. Away dudes! I know this is not your fault but of > >>>>> Adobe ;)) ) > >>>>> Cheers > > >>>>> On Fri, Jul 30, 2010 at 6:00 PM, [email protected] > >>>>> <[email protected] > >>>>>> wrote: > >>>>> Flash Player 3D mentioned here > >>>>> http://www.bytearray.org/?p=1836 > >>>>> and in the flashmagazine.. > > >>>>> I was just wondering if anyone knows if pending player changes are > >>>>> going to fit with Away3d engine, I am only interested from project > >>>>> planning perspective as it can obviously effect decisions we make, > >>>>> my guess is that it will allow away3d to be even better, but I > >>>>> don't entirely trust Adobe not to mess up and just make coding > >>>>> more tricky and no doubt they may try to mix it with flex with > >>>>> adverse effects... always cynical ( still hoping they will put the > >>>>> properties panel back to CS3 ) :) > > >>>>> ;j > > >>>>> -- > >>>>> Michael Ivanov ,Programmer > >>>>> Neurotech Solutions Ltd. > >>>>> Flex|Air |3D|Unity| > >>>>>www.neurotechresearch.com > >>>>>http://blog.alladvanced.net > >>>>>http://www.meetup.com/GO3D-Games-Opensource-3D/ > >>>>> Tel:054-4962254 > >>>>> [email protected] > >>>>> [email protected]
