Dreaming of that AGE to come where I can have 80000 polys at my Away scene , Hope to see it still during my lifetime :))
On Fri, Jul 30, 2010 at 6:56 PM, richardolsson <[email protected]> wrote: > Don't worry! > > Obviously, if you write something using a current version of Away3D, > any vastly superior future version will make it look bad by > comparison, regardless of whether that superiority comes from > accelerated 3D in Flash Player, or something else. For example, if you > use a 800 poly model in an Away3D game now, and then all of a sudden > you can use 80 000 poly models, your current version won't look very > good compared to more modern implementations. > > That said, I'm telling you, don't worry! > > > Cheers > Richard - Away3D > > On Jul 30, 5:32 pm, "[email protected]" <[email protected]> > wrote: > > My main worry is that Adobe are probably not working closely with > > opensource 3d teams so effort may end up being replicated and features > > implemented in a not so useful way. Lets hope the Away team are being > > consulted, but it would be reassuring if we could know that anything > > we are creating with Away3d won't be completely obsoleted by the new > > flashplayer. > > > > Unity3D... yer I am sure it's good ( have seen some demos ) but it's > > not yet a standard player so not suitable for typical web clients, its > > hard enough to get them to accept flash let alone a lesser known plugin. > > > > Cheers > > > > ;j > > > > On 30 Jul 2010, at 16:08, Michael Iv wrote: > > > > > > > > > I am too skeptical on an idea that the upcoming fp updates will be > > > even close to Unity3d (just for a comparison) in the near or not so > > > near future. Also even if it will bring some formidable improvements > > > in 3d rendering capabilities I still believe that you will have to > > > write your own 3d engne or use such great libs like Away3D ;)) > > > P.S > > > But if you look for some hard core 3d engine for the web I would > > > recommend Unity3D ( I hope I will not get banned from here after > > > these words. Away dudes! I know this is not your fault but of > > > Adobe ;)) ) > > > Cheers > > > > > On Fri, Jul 30, 2010 at 6:00 PM, [email protected] < > [email protected] > > > > wrote: > > > Flash Player 3D mentioned here > > > http://www.bytearray.org/?p=1836 > > > and in the flashmagazine.. > > > > > I was just wondering if anyone knows if pending player changes are > > > going to fit with Away3d engine, I am only interested from project > > > planning perspective as it can obviously effect decisions we make, > > > my guess is that it will allow away3d to be even better, but I don't > > > entirely trust Adobe not to mess up and just make coding more tricky > > > and no doubt they may try to mix it with flex with adverse > > > effects... always cynical ( still hoping they will put the > > > properties panel back to CS3 ) :) > > > > > ;j > > > > > -- > > > Michael Ivanov ,Programmer > > > Neurotech Solutions Ltd. > > > Flex|Air |3D|Unity| > > >www.neurotechresearch.com > > >http://blog.alladvanced.net > > >http://www.meetup.com/GO3D-Games-Opensource-3D/ > > > Tel:054-4962254 > > > [email protected] > > > [email protected] > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net http://www.meetup.com/GO3D-Games-Opensource-3D/ Tel:054-4962254 [email protected] [email protected]
