Why don't you use the BSP feature for this? I mean, we've added this feature especially for this kind of projects. It would fix all your issues and more....
You're just 3 steps away (with possibly some minor changes to your model): 1/ drop the model in Prefab 2/ press btn and wait, 3/ compile & play :)) http://www.youtube.com/watch?v=VH3etYMjf94&feature=player_embedded Fabrice On Aug 23, 2010, at 3:54 PM, le_unam wrote: > Hey guys, can somebody maybe give me some tipps for better performance > in my swf? > Maybe you have more experience with doing this. I saw examples where > you can run through a map in away3d without these slowing down issue > as in my swf. > What did i do wrong? > > My Obj file is 51kb big, so its very lowpoly modelled. i use frustum > clipping and z-sorting, but i dont know any alternative thing for > this. What about away3dlite? Is it very faster than 3.5? maybe > somebody can help me a little bit. > > greetz manu > > http://eyearmedia.de/itt.swf
