juts made quick test I do get this as output [Embed(source="images/aw_0.jpg")] private var Aw_0_Bitmap:Class;
do you mean you get something like this?? [Embed(source="images/aw-0.jpg")] private var Aw-0-Bitmap:Class; Fabrice On Oct 7, 2010, at 4:06 PM, [email protected] wrote: > I have complains about away3dlite exporting in Prefab: > 1). It creates textures with names like "node-meshname", with "-" in > the middle of the name, for instance "Node-table_Bitmap:Class", they > are treated like first var (Node) - second var (table_Bitmap) by > FlashBuilder. So I have to rename them manualy to get my project > compiled > 2). It does not understand 3dsmax instances, refuses to load them > 3). I do not why but it creates a lot of png textures instead of > original textures (even with "embed originals" checked) > 4). If two meshes have the same texture it anyway makes two png files > each for each mesh
