juts made quick test

I do get this as output
[Embed(source="images/aw_0.jpg")]
private var Aw_0_Bitmap:Class;

do you mean you get something like this??
[Embed(source="images/aw-0.jpg")]
private var Aw-0-Bitmap:Class;

Fabrice



On Oct 7, 2010, at 4:06 PM, [email protected] wrote:

> I have complains about away3dlite exporting in Prefab:
> 1). It creates textures with names like "node-meshname", with "-" in
> the middle of the name, for instance "Node-table_Bitmap:Class", they
> are treated like first var (Node) - second var (table_Bitmap) by
> FlashBuilder. So I have to rename them manualy to get my project
> compiled
> 2). It does not understand 3dsmax instances, refuses to load them
> 3). I do not why but it creates a lot of png textures instead of
> original textures (even with "embed originals" checked)
> 4). If two meshes have the same texture it anyway makes two png files
> each for each mesh

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