?It seems to somehow be splitting it across the cores evenly in Task Manager 
(when using Chrome, other browsers don’t do that). 

From: Bob Warfield 
Sent: Monday, February 14, 2011 9:43 PM
To: [email protected] 
Subject: Re: [away3d] Animated water - Very CPU intensive?

That's very cool!

Keep in mind, Flash doesn't really use your 8 cores.  Hoping to get 
multithreading in the molehill flash player.  Don't know that will help, but 
molehill will sure make Away3D faster otherwise.

Cheers,

BW


On Mon, Feb 14, 2011 at 7:42 PM, Brian Bosak <[email protected]> 
wrote:

  Hi. I’ve been working on animated water as shown in this video: 
http://www.youtube.com/watch?v=PkqDfHepw8Y 
  However, it uses about 40% of my total CPU time on my i7 CPU (8 physical 
cores)! Any tips on improving performance?

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