Hi Robert.

I have the same problem with the drivers.

There is no way to boot with instructions on the wiki beaglebonedebian - 

I tested with different kernel 4.1 and headers, and when I run the test to 
see if you boot the pvr module, gives no signal at the terminal.

There is a correct guide for installing the graphics driver for BEAGLEBONE 
black ?.

Can someone put the steps please. It would be a great help.

Thank you

El lunes, 17 de octubre de 2016, 3:17:10 (UTC+2), RobertCNelson escribió:
> On Sun, Oct 16, 2016 at 3:24 PM, Jean-Sebastien Stoezel 
> <js.st...@gmail.com <javascript:>> wrote: 
> > Hi Robert: 
> > 
> > Thanks for the reply. Well your reply seems a bit discouraging. 
> > Right now I've been using Qt (The legacy or orange final, GUI type 
> before 
> > the advent of touch devices) to develop Qt applications on the BBB. It's 
> > been working great though now I'd like to use Qt with the Qt Quick way 
> of 
> > developing applications using Qml. 
> > It is my current understanding that this requires OpenGL and Es2, and I 
> need 
> > to install SGX. 
> Well, the sgx 530 doesn't support "OpenGL" just OpenGL ES1/ES2.. 
> > The only thing it seems I'm missing now are the headers, I guess don't 
> even 
> > have to be the exact version of what's installed as long as the function 
> > prototypes match the libraries? 
> > 
> > On a secondary remark, why is TI seemingly making it so hard for people 
> to 
> > develop applications targeting their processors, using community tools? 
> The 
> > easy answer is evidently to promote vendor tools, but in the end they 
> still 
> > end up selling chips even though people don't buy the software tools. 
> > The board I'm bringing up right now is a customized BBB with integrated 
> LCD. 
> > I was just thinking this morning while trying to get QT to compile that 
> it 
> > would be so easy to switch to a different platform, including turnkey 
> LCD 
> > controllers from FTDI, to bypass the OpenGL mess of the BBB. 
> Remember, SGX is from Imgtek, they are the one's who hamstrung TI, 
> (and every other Silicon Vendor) who's mistakenly licensed their 
> Graphics Core.  At-least TI haven't wasted $ upgrading their core, as 
> they still use the same-ish SGX 530 that's been used in 
> dm3730/omap3's..  (droid one era phones).. 
> https://en.wikipedia.org/wiki/PowerVR#Series5 
> Just OpenGL ES 2.0 
> Regards, 
> -- 
> Robert Nelson 
> https://rcn-ee.com/ 

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