Although I agree with a lot of what you point out, I have to say that, in my opinion, audio games are totally accessible to sighted gamers as long as they can hear. To say that they are not is like a user of speech only saying that a braille display is not usable to them, even though they do have good feeling in their fingers but would rather listen than actually read. It would be a choice between the two. If they plug their ears, they can still use a braille display. If a sighted gamer were to wear a blindfold and a headset, they could still play audio games.



If you think you're finished, you! really! are! finished!!
-----Original Message----- From: QuentinC
Sent: Monday, December 23, 2019 10:32 AM
To: [email protected]
Subject: Re: [blind-gamers] Games for everyone

Hello,

About digital games, thank to mobile devices and web technologies in
general, we have nowadays more accessible games than before, and it's
potentially easier for developers to make them accessible.
However, the games that can be done that way are only a subset of all
available genres.
As soon as the game involves 2D or 3D map, or tightly timed action, we
are completely lost with mainstream games, and I don't see well how we
can make a game with tose elements both enjoyable for sighted people and
playable for blind people. The fact is that we are limited with audio
compared to what we can represent with graphics.

I hope to see more accessible games in genres where it is reasonably
possible: text games, management games, choice-based or turn-based
For all the rest, sadly, I think that we will need to stay with our
audiogames, which are not accessible to sighted people.

Sighted people will probably never try to play games without visual.
Some have tried to encourage it, for example A blind legend, but at the
end only blind people play itt. I don't know any sighted person who has
seriously played A blind legend more than a few minutes (or any other
game of the same kind)

Some others people have tried other things, for example games where the
audio give information that the visual doesn't, and vice-versa. The goal
was to have a cooperative game where a blind can play with a sighted
person together.
But in fact, it doesn't work very well, because needing the help of
sighted people is what we do everyday in real life. It doesn't make us
having a more equal relationship with sighted people, and so at the end
it doesn't really look like a fun game.

I'll post another message for board games, because I have also a lot to say.







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