on android blowtorch has aardwolf as default mud and aardwolf has screen
reader support available.  I've had more success playing aardwolf using
linux than android though.



Jude <jdashiel at panix dot com> "There are four boxes to be used in
defense of liberty:
 soap, ballot, jury, and ammo. Please use in that order."
-Ed Howdershelt (Author, 1940)

.

On Mon, 23 Jan 2023, Heather Seaman wrote:

> There don't appear to be any good ones for Android either. Valshara mentions 
> screen reader support if it detects one but it hasn't been updated in several 
> years as far as I can see. Iron Realms Entertainment just put out their Nexus 
> client last August but I haven't seen any reviews yet and they don't coler 
> the mobile version on their YouTube channel, only the Windows variant which 
> sounds fairly standard as far as navigation goes. The port does say it works 
> with other muds besides those hosted by IRE. So I may dive in one of these 
> days if I'm feeling brave. If I lose a character due to inaccessible client 
> software, maybe I can contact an admin and have my account removed from the 
> mud. On Jan 23, 2023 11:40 AM, Ian McNamara <[email protected]> wrote:
> >
> > Hello,
> >
> > A mud is basically an online text adventure where you create a character 
> > and build it up by killing things and obtaining equipment and experience in 
> > order to level up and improve your skills. They do require a mud client and 
> > each mud has a host and port that you need in order to connect to it. 
> > Personally I have found VIP mud to be the best client for windows although 
> > been out of the mud scene for a long time now so there could be something 
> > better out there. The main reason I like Vip mud is because it saves all 
> > your connections so once you?ve set them up there is no need to remember 
> > them. Also it?s got an input and out put text window so you can read the 
> > text back if you?ve missed something.
> >
> > You just switch between the two text fields by tabbing and shift tabbing 
> > depending weather you want to type a command or read back your previous 
> > text that you may have missed.
> >
> > Not found a suitable client for Mac yet which is mainly why I don?t play 
> > them much at the moment.
> >
> > Best wishes.
> >
> > Ian McNamara
> >
> >
> > > On 23 Jan 2023, at 16:32, Day Garwood <[email protected]> wrote:
> > >
> > > Hi,
> > >
> > > I've seen a lot of messages here about muds. I'm getting the impression 
> > > that, given that not many audiogames are made any more, seems like muds 
> > > are the way forward if I want to try anything new.
> > >
> > > I don't know a lot about them, in fact I thought "mud" was a game, but 
> > > based on messages that I'm seeing I'm getting the impression they're 
> > > merely a type of game.
> > >
> > > The only think I really know is that you need a "mud client", suggesting 
> > > that they're online based. That makes me think of things like QuentinC 
> > > and RS, but even that doesn't quite sound right somehow.
> > >
> > > Years ago, I tried to use VIPMud but got nowhere, then was told that it 
> > > wasn't supported so I should go use this other thing (which was 
> > > apparently better anyway). My teacher then Enthusiastically got me to 
> > > press loads of buttons, only to discover that I got a whole screenload of 
> > > errors, and then they didn't know what to do with themselves and clicked 
> > > off. So bang went that idea.
> > >
> > > That was the last I heard about muds for a while, up to now.
> > >
> > > So I'd be interested to know how they work, how I might go about trying 
> > > one without embarrassing myself, which client I should try, which game I 
> > > should try, etc etc.
> > >
> > > Even better, if someone has any free time and would be willing to 
> > > actually sit and go through it with me step by step privately on a call 
> > > or something, that would be amazing. Especially since the one lesson I 
> > > learned from my disaster of a session is that it's not a case of 
> > > download, launch, play, like most audiogames are.
> > >
> > > It'll probably turn out to be one of those things that sounds overly 
> > > complicated now, but in a year I'll be a whiz at it. Hopefully.
> > >
> > > Cheers.
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> >
> >
> >
> >
> >
> >
>
>
> 
>
>
>


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